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Subject | Started by | Replies | Views | Last post | ||
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Move code | Daniel Cremers | 4 | 985 |
September 22, 2009, 04:28:52 AM by 3D Rad Developer - Fernando |
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RigidBody upgrade/new feature | Dart | 5 | 1381 |
September 22, 2009, 02:41:30 AM by 3D Rad Developer - Fernando |
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New! Hover Car! | nerogun | 6 | 1632 |
September 21, 2009, 05:44:10 PM by paulorad |
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Projectile bug? | shadmar | 2 | 938 |
September 20, 2009, 02:47:49 PM by shadmar |
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Particle imposters bugged when not destroyed | shadmar | 2 | 874 |
September 20, 2009, 02:47:20 PM by shadmar |
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Support For Specular Maps | SUNCHIRP | 8 | 1699 |
September 20, 2009, 02:35:06 PM by 3D Rad Developer - Fernando |
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Putting OBJ_X in Arrays | IronF | 5 | 1210 |
September 20, 2009, 02:16:01 PM by IronF |
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3ds max 2010 exporting problems | Mandelbaum | 4 | 1059 |
September 20, 2009, 12:16:57 PM by Daniel Cremers |
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pause button: chapter 2890 | psikotropico | 1 | 975 |
September 19, 2009, 01:43:00 PM by loop |
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CarAI - does anyone understand it better? | markyind | 1 | 897 |
September 19, 2009, 12:15:04 AM by laynedel |
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Why cant my Vehicles drive on my RigidBodies? | Xzeleous | 8 | 1583 |
September 18, 2009, 10:32:24 PM by Xzeleous |
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letters « 1 2 » | laynedel | 18 | 2883 |
September 18, 2009, 06:00:15 PM by laynedel |
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how to apply Bump mapping/normal mapping « 1 2 3 » | psycoustic | 32 | 5799 |
September 18, 2009, 01:25:36 PM by psycoustic |
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Importing avi movies, possible? | Radder | 5 | 1512 |
September 18, 2009, 09:54:19 AM by shadmar |
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Bug in project | Sharp911 | 4 | 1202 |
September 18, 2009, 08:57:47 AM by Sharp911 |
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Hi this might be a bit of a newbie question | der vampyr engel | 0 | 956 |
September 17, 2009, 07:19:54 PM by der vampyr engel |
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Helicopter; Phase 1 | nerogun | 0 | 1220 |
September 17, 2009, 10:23:05 AM by nerogun |
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3DRad chatroom! | nerogun | 1 | 1006 |
September 17, 2009, 06:25:23 AM by mgear |
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New to 3dRad, but not gamemaking... | Wraps | 1 | 1089 |
September 17, 2009, 04:49:22 AM by IronF |
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Gile[s] | nerogun | 2 | 1146 |
September 16, 2009, 08:57:16 AM by nerogun |
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