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Author Topic: New! Hover Car!  (Read 1633 times)

« on: September 20, 2009, 09:21:16 AM »
Hello again!

There have been a lot of requests for a vehicle "like the ones in Wipeout". So, I gave it a shot, even though I've never played Wipeout, I understand it for the most part. Tell me what you think about the handling and if it needs to be tweaked and etc. I've attached it below. Unzip it to your 3DRad installation directory, and run "Neroguns Hover Car". If you use this Make sure all the current objects that are linked to the Highway construction kit are linked to your track. You can add your own skinmesh hovercar by simply replacing the current skinmesh. Sorry that I didn't add more track, I'm very busy.

------------------------------
Side Notes:

REMEMBER that this is my first go at it. There's always room for improvement with your help. I think I need to work on collisions and making it more fast paced.

I also have an idea to simulate a floating effect for the hovercar. You can simply use frag motion to animate a floating effect and have the animation loop in rad. I can do an example if you would like to see it.

I also realized that this can be a method for a Bike without all the tires needing collisions with the ground (Remember that?). All it would need is a tweak in the handling and a bike skinmesh. I'll test it out.

« Last Edit: September 20, 2009, 09:48:23 AM by nerogun »
  im so small!
« Reply #1 on: September 20, 2009, 09:54:57 AM »
Before I look at the demo, what comes to mind to me is to make a hover car is to have some invisible tires that are just linked to the bottom, and then have some other tires on the side that are for colliding with walls and objects that will hit you from the side.

So then, let's see what you did in that demo..
« Reply #2 on: September 20, 2009, 10:13:27 AM »
Actually, I have another Idea for this.... It should act and feel just like the original wipeout. Think about marble games... Then think about merging a race track with a marble game.... And adding a skinmesh to this "marble". That's all I'm going to say for now.
  im so small!

psikotropico

« Reply #3 on: September 20, 2009, 10:45:03 AM »
the project crashes at start  ::)
« Reply #4 on: September 20, 2009, 11:19:20 AM »
 :o ...... You have got to be kidding me. It works fine for me. I'll make a vid of it, so you can atleast see it.
« Last Edit: September 20, 2009, 11:21:35 AM by nerogun »
  im so small!
« Reply #5 on: September 20, 2009, 11:29:45 AM »
works fine here too, you sure love the force object dont you? lol

i'd say a slight improvement would be make the suspension of the car softer so it has the hover stabilization effect

Currently using 7.22
« Reply #6 on: September 21, 2009, 05:44:10 PM »
Wipeout:) Yep i,m trying do that type of game, is in progress:)

nerogun - - if you never see the wipeout game go to oficial wipeout page to see more information, what it is the wipeout game:)
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