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Author Topic: Where i can get a building for 3d rad?  (Read 1183 times)

« on: June 21, 2012, 02:45:26 AM »
Hello,

I am a new user and i have download the 3d rad software.
With the guide of 3d rad, I managed to create a racing game but now I would like to improve it. I have tried to create a building but did not succeed. Can anyone tell me how can I get a building for 3d rad please?
« Reply #1 on: June 21, 2012, 12:28:06 PM »
Welcome aboard aracer, look forward to seeing your work

You can make a building with ease in sketchup and a plugin will export it straight into rad....if you must there's always the sketchup warehouse....can't believe I said that, i'm going to lie down now

Or...if you enter the rotary 70s challenge i'll make a building for you ;)
« Reply #2 on: June 21, 2012, 12:46:52 PM »
pfff. Typical advertising. ;D
« Reply #3 on: June 21, 2012, 12:56:40 PM »
Whatever do yo mean? Lol

« Reply #4 on: June 21, 2012, 08:33:53 PM »
Hello,

I am a new user and i have download the 3d rad software.
With the guide of 3d rad, I managed to create a racing game but now I would like to improve it. I have tried to create a building but did not succeed. Can anyone tell me how can I get a building for 3d rad please?
I recommend new people use Google sketchup, look at this http://www.3drad.com/interior.php
« Reply #5 on: June 23, 2012, 07:48:48 PM »
look herehttp://www.3drad.com/forum/index.php?topic=8974.0
Also be sure to take part in rotatory gaming challange as we all are friends here and this compitition will bring us more closer, and would bring a level up our abilities.
See thishttp://www.3drad.com/forum/index.php?topic=9532.0. ;) ;)
« Reply #6 on: June 24, 2012, 02:12:08 AM »
Hello everyone, thank you for your answers. ;D
I installed SketchUp as you suggested and now after having installed plugins 3d rad exporter, I have a little problem.
Which option should I choose if I want to export a city? ???
Plugin------3d rad------Export as Skinmash
Plugin------3d rad------Export as Static Rigidbody
Plugin------3d rad------Export as Dinamic Rigidbody
Thanks in advance
« Reply #7 on: June 24, 2012, 03:48:55 AM »
you need to do two things
1.export as untextured static rigidbody
2.export as skinmesh with backfaces
now in 3drad add rigidbody and change it to your rigidbody and dont forget to check the hide body option.now without doing anything, add skinmesh and change it to yours.enjoy, now complete your game.
« Reply #8 on: June 24, 2012, 06:26:41 AM »
first you just wanted a building... now you're wanting an entire city...

ya just gave up after trying to make it yourself... just threw your hands up and gave up...


--Mike
« Reply #9 on: June 24, 2012, 09:07:38 AM »
start small, texture a simple building, then export as rigidbody, then also export it as a skinmesh, In 3drad overlap the rigidbody with the skinmesh, click the side that says rigidbody and click hide geometry, then on side click skinmesh and adjust it.

You'll figure it out. :D
« Reply #10 on: June 28, 2012, 03:02:29 PM »
So how did you do?
Post some shots if you got something going, doesn't matter if its not so good, you'll probably get some tips on how make it better
« Reply #11 on: July 08, 2012, 06:21:23 AM »
Thank you all for your answers short and clear.
I have a lot to help, especially the export system for a building.

Sorry for the late replay. :D
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