So I got the alpha released for Liberation.
WELL, DUE TO CERTAIN COMPLICATIONS THAT TOOK PLACE DURING THE HOLIDAY SEASON, I HAVE NOT HAD THE CHANCE TO UPDATE THIS THREAD.
NEXT UPDATE WILL BE PUSHED BACK, BUT IT SHOULD BE OUT AROUND VALENTINE'S DAY.
Yay!! Another setback. Curse you, schoolwork!!
Notable Features:
- multiple weapons
- a few enemies to deal with
- cutscenes (Not RADs strong suit but I made it work )
What's Left:
- Second timeline
- Opening level
Both of these are expected to be done in November and will probably come with the official release. EDIT: Only the opening level could be done.
***KNOWN BUGS***
- Some resolutions may result in part of the character's hand being exposed (Recommended resolution is 800x600x32)
- At the end of mission 3 the game crashes; the only way to go forward with the campaign is to relaunch the game and start it from mission 4
- sometimes throwing grenades is super duper inaccurate
- parts of meshes that are supposed to be translucent, aren't (partial fix)
- performance is also an issue - many particle effects cause lag, and the game alone runs at about 40-50 fps (10-15 near large particle emitters)
- some pictures are stretched and certain textures not stretched in the editor are stretched now
- Pinball machine does not work
- Numerous menu bugs
Remember this is not a FINISHED game, this is an ALMOST finished game. Just a few kinks to iron out, things to add, and it will be done.
This version will be used to gauge general feedback from the game, and a poll will be posted later.
MORE DETAILS: http://www.3drad.com/forum/index.php?topic=10328.0
TRAILER: http://www.youtube.com/watch?v=nilcPj5ZLkc
DOWNLOAD: http://adf.ly/a8TRn (File size: 110 MB)
Link to 1.0.1 version: http://adf.ly/ybiiy
HINT: With adf.ly links, wait five seconds, then click the 'skip ad' button in the top-right corner
What's left:
- More action
- Introduction Level
- Zombies DLC
- New gamemode, maybe quite possibly
- Achievement menu/walkthrough thingy
- more detailed textures (normal/bump maps, etc.)
- Bug fixes (duh)
Reply what you think, and please have fun!
NEXT UPDATE WILL BE PUSHED BACK, BUT IT SHOULD BE OUT AROUND VALENTINE'S DAY.
Yay!! Another setback. Curse you, schoolwork!!
Notable Features:
- multiple weapons
- a few enemies to deal with
- cutscenes (Not RADs strong suit but I made it work )
What's Left:
- Second timeline
- Opening level
Both of these are expected to be done in November and will probably come with the official release. EDIT: Only the opening level could be done.
***KNOWN BUGS***
- Some resolutions may result in part of the character's hand being exposed (Recommended resolution is 800x600x32)
- At the end of mission 3 the game crashes; the only way to go forward with the campaign is to relaunch the game and start it from mission 4
- sometimes throwing grenades is super duper inaccurate
- parts of meshes that are supposed to be translucent, aren't (partial fix)
- performance is also an issue - many particle effects cause lag, and the game alone runs at about 40-50 fps (10-15 near large particle emitters)
- some pictures are stretched and certain textures not stretched in the editor are stretched now
- Pinball machine does not work
- Numerous menu bugs
Remember this is not a FINISHED game, this is an ALMOST finished game. Just a few kinks to iron out, things to add, and it will be done.
This version will be used to gauge general feedback from the game, and a poll will be posted later.
MORE DETAILS: http://www.3drad.com/forum/index.php?topic=10328.0
TRAILER: http://www.youtube.com/watch?v=nilcPj5ZLkc
DOWNLOAD: http://adf.ly/a8TRn (File size: 110 MB)
Link to 1.0.1 version: http://adf.ly/ybiiy
HINT: With adf.ly links, wait five seconds, then click the 'skip ad' button in the top-right corner
What's left:
- More action
- Introduction Level
- Zombies DLC
- New gamemode, maybe quite possibly
- Achievement menu/walkthrough thingy
- more detailed textures (normal/bump maps, etc.)
- Bug fixes (duh)
Reply what you think, and please have fun!