3D Rad - Free 3D game maker - Forum

This forum is now archived!

This forum is locked, and is a read-only version. A new community-ran forum can be found at classdev.net

News:

The 3DRad community can be found at classdev.net.

Pages: [1] 2 3 ... 5

Author Topic: Mafia Rivals I [FINISHED]  (Read 6731 times)

« on: December 18, 2011, 03:44:28 PM »
TRAILER VIDEO: http://youtu.be/aTzD42MSLHY

Okay guys, I'm pretty sure this game is finished now!

THAT'S RIGHT, IT'S FINISHED!!!! :D

Features:
- cool and original cars
- modern and semi-professional menu
- scoring system
- several weapons
- health system that works
- unique GUI
- custom and unique RigidBodies
- secret spaces
- epic visual effects
- more city scenery
- Ring of Death Desert Arena for Misson Mode battles
- Story That Makes Sense (according to history)
- and probably more that I forgot.


Comments:

-One of the only finished 3D Rad games I know that has weapons that can all be carried at once,
and can be switched out properly

- My first completely completed game made with 3D Rad!
(The first is here: http://dl.dropbox.com/u/72383159/Intergalactic%20Conqueror.exe)

Screenies:











LINK: http://adf.ly/XVJhz

Remember, it’s finished! But if you know a way to make this better,
tell me, please. Have fun you floppy fish!! :D

-Dillon
« Last Edit: October 13, 2013, 09:56:57 PM by Dillon »
« Reply #1 on: December 18, 2011, 03:45:42 PM »
Screenies for the FLAMETHROWER!!
(The Missile Launcher's a secret 8))
« Reply #2 on: December 18, 2011, 04:51:55 PM »
this is kind of a nice game you have there :) looks fun but not origina becouse i saw some Aleady in RAD cars ;) change that anyway everything else is fine
::=::Look at this ::=::
Rally game

The most important thing that happens, you usualy miss it , but after sometime you will remember
 
even if you didint noticed. Go forward and never look back
« Reply #3 on: December 18, 2011, 05:09:18 PM »
Quote
Still To Come:
-more 'originality'

I put that in mah post
« Reply #4 on: December 18, 2011, 05:11:45 PM »
Some Known Bugs:
-Once the Bazookah is acquired, no more flamethrower :(
-Bazookah does not disappear after being picked up :(
- players frequently get caught in between a building and the map border :(


If there are any more, PLEASE notify me.
« Reply #5 on: December 18, 2011, 05:39:00 PM »
Okai, now let's have a little fun. Let see who can score the highest points!!
My high score is 13200. Can anyone top that?
« Reply #6 on: December 18, 2011, 07:11:04 PM »
looks cool! :)
« Reply #7 on: December 18, 2011, 07:57:56 PM »
lots left to do D...

the cars chase the player down too quickly...

the cars run into ground objects and get stuck...

when the cars hit the player they bounce him up in the air like he's floating
in the air...

no bullets or sparks effects when  the cars get hit by gunfire...

and finally... there's no point to the game... no goal... 

the cars running you down are cool and all, but maybe if there was a location to be reached... something to get... points on a map to make... something like that in which the cars are there to stop you... 

you could use the same basic car theme in a series of different goals as levels... each one a degree harder than the last... that way the player has some incentive to survive...

finally, the cars catching fire is cool... but they just disappear after a while... no explosion or nothing... gotta do something about that...


on the plus side... i like the way you did the injury... the screen getting red (blood splats) as health goes down... but the health counter only needs to show 0 to 10... or 0 to 100... 0 to 1000 is a lil too much... 

--Mike



« Reply #8 on: December 22, 2011, 02:10:10 PM »
Quote
lots left to do D...

Yeah..... lots indeed...

i'm workin' on it
« Reply #9 on: December 22, 2011, 10:52:32 PM »
Mafia Rivals I v.1.1.1


Yeauhhhhh!!

Bug fixes and added features:
- cars do not get caught between invisible RB and city streets
- all corners are navigable
- all weapons can be used and switched out with ease (when they are all found :))
- NEW MODE: 'Old Fashioned
- "Territory" has a point now: To unlock skins, and (coming soon) weapons!
- cars are slower, so game is a bit easier
- cars only launch the player a few feet in the air before he falls
- Awesome title screen
- loading image
- cars explode more spontaneously ( but a 'lil too big!! )

Still to come:
- more special effects, like bullet sparks
- more weapons
- more car skins for 'Old Fashioned mode
- specific objectives


I would post it and all but it is bedtime in the Mid- US! Sorry!

-DillonPICL


« Last Edit: April 09, 2012, 03:18:06 PM by DillonPICL »
« Reply #10 on: December 23, 2011, 04:46:52 PM »
Okai, nowit's posted :) please leave a comment or two!!
« Reply #11 on: December 23, 2011, 06:34:26 PM »
I find myself clicking the mouse button to shoot...
Also, I instinctively put my hand in a 'claw' pattern and find myself reaching for "W A D S" keys initially... allthough I can deal with the arrow keys for movement, it's too awkward to move and shoot with the same hand.
3D Rad: The best abandonware ever!
« Reply #12 on: December 24, 2011, 02:55:44 AM »
Yeah, it's true. Why don't you just use normal controls?
Rocket Rumble, a 3D Rad puzzle game:
http://www.3drad.com/forum/index.php?topic=9896.0
« Reply #13 on: December 29, 2011, 04:33:25 PM »
well, my computer will not support the controls for the configurecontrols panel,
so all the controls already set up have to be used.

but, I'm working on that...
« Reply #14 on: April 09, 2012, 03:22:56 PM »
Oh yezh, I am back.
And so is Mafia Rivals.

Now it's in version 3 (skipped showing the ones in between)
Has:
- 8 intense missions
- original graphics
- a demo of a game yet to come!
It's kinda too big for the forum standards, though, so it will go on MediaFire or something.
I'll leave a link when I can, guys! And don't forget! :)

Pages: [1] 2 3 ... 5