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Author Topic: FPS zombie shooter! - Forest of the Undead [Finished]  (Read 33720 times)

« Reply #45 on: April 27, 2011, 05:27:04 PM »
Quote
What about this: I post my zombie addon, and you can all easily make your own games
I like that idea :)
« Reply #46 on: April 28, 2011, 10:34:18 AM »
Alright, here they are! I post the resources and the source project of the addon, so you can see your self how it works, the objects that don't really need to be shown in the addon are called '(Hide) ...'. I created this zombie with my own first person shooter guy, so it may work kinda strange. You will need to link:
  Rigidbody sphere to terrain, shooter guy and gravity;
  Character to terrain and shooter guy, set 'terrain' and 'target';
  EventOnLocation (get shot) to rigidbody bullet, set 'Checking for entering';
  EventOnProximity to shooter guy, set 'Monitor';
  Counter is only to change zombie health;
  EventOnLocation (ouch) to rigidbody bullet, set 'Checking for entering';
  EventTimerStart/Stop/Reset are to start/stop/reset hidden objects;

Then there is the script. This is kinda annoying:
  OBJ_110 = cam1pers shooter guy;
  OBJ_154 = counter shooter guys health;

You must remove 'iObjectStart(OBJ_X); ' in line 63! That won't work with other shooter guys!

Well, I believe that was it!

I know, this ain't very handy or easy, but if I get some 'likes' I will make a real, user friendly zombie-addon.
 
« Last Edit: April 28, 2011, 11:33:10 AM by RobertooMolvadoo »
Rocket Rumble, a 3D Rad puzzle game:
http://www.3drad.com/forum/index.php?topic=9896.0
« Reply #47 on: April 28, 2011, 12:48:07 PM »
Soon I will have a small holiday. Then I will have more than enough time to work on Forest of the Undead. But I'm wandering what the goal of the game should be. I was thinking about 'Survive as long as you can'. Something with a highscore would be fun. I could also make 'Kill as many zombies in a specified period of time'. Do you people have any ideas and tips?
Rocket Rumble, a 3D Rad puzzle game:
http://www.3drad.com/forum/index.php?topic=9896.0
« Reply #48 on: April 28, 2011, 01:06:38 PM »
Hey Larry, we could collaborate on it, since I already started on it.
By the way, I hate your avatar. I've been staring at it for like 20 minutes trying to figure it out!!
(I actually think it's pretty neat :))

Its 4D! i now its annoying but fun!
« Reply #49 on: April 28, 2011, 01:08:50 PM »
Robertoo. i can send u URLs for places to download the projects and we can keep sending each other ideas!
« Reply #50 on: April 28, 2011, 06:01:47 PM »
Pretty crude, but effective... Thanx!
« Reply #51 on: May 06, 2011, 07:37:43 PM »
Gr8, I FINALLY got things up and running.
I already told my friends that this was in progress!
But don't worry-- You'll still get credits in the final game!! ;)
« Reply #52 on: May 08, 2011, 05:34:21 PM »
Robertoo... you need to show the gun skinmesh in the editor... I wanna change it...
ugh...
« Reply #53 on: May 08, 2011, 05:37:16 PM »
W8! Nevermind
« Reply #54 on: May 09, 2011, 05:36:13 AM »
Hey, what's wrong with my uzi?! >:(
Rocket Rumble, a 3D Rad puzzle game:
http://www.3drad.com/forum/index.php?topic=9896.0

jestermon

« Reply #55 on: May 09, 2011, 08:20:19 AM »
" Hey, what's wrong with my uzi? "

Which in real life, is something no-one would really have the time to ask, if it backfires.
« Reply #56 on: May 09, 2011, 03:06:47 PM »
Quote
Hey, what's wrong with my uzi?! >:(

Nothing is wrong! It's great!! ;)
I just wanted to make a level where the uzi wasn't there because your aren't supposed to
live: You are a scientist who created the zombies, so you are unarmed.

Didn't mean to insult it or anything, it is really good :)
« Reply #57 on: May 13, 2011, 01:09:03 AM »
I'm kinda stuck on this game now. I emailed Valve if I could use their AK-47. I still don't have a response. I don't think the uzi is enough anymore.
Rocket Rumble, a 3D Rad puzzle game:
http://www.3drad.com/forum/index.php?topic=9896.0
« Reply #58 on: May 21, 2011, 02:41:47 AM »
Just wanted to say: I am still working on this ting! I lost pretty everything when I stepped up to version 7.17, but that's alright. Now I'm improving everything. Now I finally understand why the game was so hard to run, MetallicDoom. The trees I use have 3692 vertex and 2092 faces! (http://www.3drad.com/forum/index.php?topic=7041.0) That is a lot! (Right?) Does anybody know where I can find better trees?
Rocket Rumble, a 3D Rad puzzle game:
http://www.3drad.com/forum/index.php?topic=9896.0
« Reply #59 on: May 21, 2011, 03:19:15 AM »
Just wanted to say: I am still working on this ting! I lost pretty everything when I stepped up to version 7.17, but that's alright. Now I'm improving everything. Now I finally understand why the game was so hard to run, MetallicDoom. The trees I use have 3692 vertex and 2092 faces! (http://www.3drad.com/forum/index.php?topic=7041.0) That is a lot! (Right?) Does anybody know where I can find better trees?
Sketchup is the best.
Vowa�
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