I agree with Mike.
Try Mediafire, it's considered 'safe' (I believe) or something like DropBox, or Google Drive, is the best.
But about the game. I was looking forward to testing this.
First of all, I like the visuals. The sea, the boats and especially the flag all look great.
As I've said before, I like the concept and the gameplay.
The enemy encounter was funny as well, combat system is nice, although the boat physics don't seem exactly flawless.
I like the concept of the treasure island, it was just as well done as the rest. I like the dramatic entrance on the bridge above the island!
The puzzle itself is nice too, although I broke it immediately by clicking a couple of times on the very right button, which was a shame. I never got to finish it...
Something I'm really missing is a little text which appears when you look at something 'interactable'. For example: "Press [LMB] to open door" or "Press [LMB] to extinguish torch" etc.
Finally, something that's really lacking as well is some sort of music or background sounds. The sea sound on the boat is okay, but feel free to turn up the volume of it and add some screaming seagulls.
Then I took a little look under the hood, as I always do. The models are mostly al right. The terrains are good and most models have a very decent polycount. However, I noticed the player's boat has 29 different textures! That's insane, to put it mildly. You have over 10 textures just for some wood. Try to create one texture for the whole ship.
Something else, I said I liked the flag, but it's a FBF animation with 400 frames! Again, too much! If bonebased animation really is out of the question, at least create something better than this. One phase of the flag should be enough, with a fps of 30 or 60 that would make 60 frames tops.
Well, that's all.
Please don't feel let down by the above, because everything I didn't mention is great! As I've said earlier, you're on to something great here!
Try Mediafire, it's considered 'safe' (I believe) or something like DropBox, or Google Drive, is the best.
But about the game. I was looking forward to testing this.
First of all, I like the visuals. The sea, the boats and especially the flag all look great.
As I've said before, I like the concept and the gameplay.
The enemy encounter was funny as well, combat system is nice, although the boat physics don't seem exactly flawless.
I like the concept of the treasure island, it was just as well done as the rest. I like the dramatic entrance on the bridge above the island!
The puzzle itself is nice too, although I broke it immediately by clicking a couple of times on the very right button, which was a shame. I never got to finish it...
Something I'm really missing is a little text which appears when you look at something 'interactable'. For example: "Press [LMB] to open door" or "Press [LMB] to extinguish torch" etc.
Finally, something that's really lacking as well is some sort of music or background sounds. The sea sound on the boat is okay, but feel free to turn up the volume of it and add some screaming seagulls.
Then I took a little look under the hood, as I always do. The models are mostly al right. The terrains are good and most models have a very decent polycount. However, I noticed the player's boat has 29 different textures! That's insane, to put it mildly. You have over 10 textures just for some wood. Try to create one texture for the whole ship.
Something else, I said I liked the flag, but it's a FBF animation with 400 frames! Again, too much! If bonebased animation really is out of the question, at least create something better than this. One phase of the flag should be enough, with a fps of 30 or 60 that would make 60 frames tops.
Well, that's all.
Please don't feel let down by the above, because everything I didn't mention is great! As I've said earlier, you're on to something great here!