thx...
--Mike
--Mike
The 3DRad community can be found at classdev.net.
Georgio... are you using a Chase Cam with a Glow or Blur Filter enabled in the demo?
--Mike
does not use any filter. only shader addon
do you know which shader addon, DC?
--Mike
Water shader Shadmar think it is.
I think it looks great so far . Thanks very much.great game, but the only problem is with the visibility forward so the protagonist has to turn the ship to know whats ahead. maybe you should try to reduce the size of the wheel or remove the pole that's in the way. by the way great game i had no problems running it it is a worthy update to the earlier one , maybe you should try detailing the pirate ship more it will make it look much more good and keep going!
The only thing I'd ask is whether there is any way to provide more forward visibility when viewing the game from a first person perspective (at the wheel)? Perhaps by adjusting the sails a little?
Cheers,
George.
It works laggy for me . It looks great!, but i tried change all the resolutions possible but no results . Yeah my computer is some old, but it could run some new games
Thanks DC, and sorry I couldn't answer your question Mike; I just got back from a trip to this place, Milford Sound:
Hi Guys.why not add a graphics settings so other peoples system will run it. because my system is old but not to old.but of course my rig set up would probably would'v been considered Hi-end back in the day.
So, this is pretty much the same deal as before. I just want to find out how this runs on other people's systems. I've taken the last "demo" and made a few changes which should speed things up for a few people.
Once I can get this working on peoples systems, I'll resume normal updates where I'll focus on things like game play.
Controls are included in the project. Just hold down left-control to view them.
http://www.mediafire.com/download/vlgbxzch6rebwq0/SailboatTest-15-12-2013_20131215191534.zip
Thanks to everyone for their patience,
George.