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Author Topic: 30-40 Skinmeshes possible  (Read 1007 times)

« on: October 08, 2011, 06:30:48 PM »
is it possible to make a game with 30-40 diffrent skinmeshes 5 or 6 impostered and take a solid 40 FPS

plus removing clutter'garbage' (i mean text print ) will give 4-5 minutes and 10 fps more in game play ( tried and approved )

so i would like any one to give me advice ( or tricks :P ) to improve my frame rate and loading time :)

any help is accepted :)

 ;D
أهلا :)

fourdee

« Reply #1 on: October 09, 2011, 06:44:29 AM »
is it possible to make a game with 30-40 diffrent skinmeshes 5 or 6 impostered and take a solid 40 FPS

plus removing clutter'garbage' (i mean text print ) will give 4-5 minutes and 10 fps more in game play ( tried and approved )

so i would like any one to give me advice ( or tricks :P ) to improve my frame rate and loading time :)

any help is accepted :)

 ;D

Its possible to do all the above if you put your mind to it ;)

as for skinmesh's ensure they are optimized, low poly. Maybe add some LOD versions.

As for textprint, try using an animated sprite and link a script to display the correct char, then, use sprite imposters. Should give you a good framerate compared to textprint.
« Reply #2 on: October 09, 2011, 10:05:07 AM »
thnx appreciate it

I'm trying to get rid of test print and screen clutter as much as possible
أهلا :)
« Reply #3 on: October 09, 2011, 10:40:38 AM »
is text print badder than sprites? if yes why?
::=::Look at this ::=::
Rally game

The most important thing that happens, you usualy miss it , but after sometime you will remember
 
even if you didint noticed. Go forward and never look back

11Dogs

« Reply #4 on: October 09, 2011, 11:53:15 AM »
is text print badder than sprites? if yes why?

http://www.3drad.com/forum/index.php?topic=7089.0

Depends on how many textprints you need to use. If your not using many, I would replace with sprites, as it mentions in the link above.
« Reply #5 on: October 09, 2011, 12:50:07 PM »
Thx :) i use about 20+ so i will kep with textprints later when i have time i will make sprites but for now the print will pass :)
::=::Look at this ::=::
Rally game

The most important thing that happens, you usualy miss it , but after sometime you will remember
 
even if you didint noticed. Go forward and never look back
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