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The flight simulator games use a similar format to the x file. An extra option in the tools allow you to export as the X format - right into 3D rad. I will cover this in my own tutorial video on the process soon. You can already find many other documents and videos [2] [3] [4] [5] already on Gmax/Max. The videos on youtube are ok, the max videos are slightly better.... If you need a better one, let me know and I will create one.
Ok, This process is kinda tricky, but if you follow it exactly it works like a charm!
Superfast .x export installation.
Save the hassle of configuring the plugins.
Installing
---------
1. DL gmax at TurboSquid
2. Install/register
3. Unrar http://rad-addict.com/gmax_plugins.rar into the plugins folder
Exporting
---------
4. File->Export, Save as MDL (FlightSim Aircraft Object), click Save, Click GO!!
Get the 3D progam:
Download Gmax from www.turbosquid.com/gmax
Exporter Installation (http://screenracer.com/3drad/gmax/)
There are several plug-ins required to export .X files from gmax:
1. First download the �Gmax gamepack SDK� found at this link: http://screenracer.com/3drad/gmax/ FlightSimulator exporter plugin[/url]. Size is about 15Mb. Although only 3 files are actually needed, they are not available as separate downloads, so unfortunately you�ll need to download the whole thing.
2. Next, download programs 'http://screenracer.com/3drad/gmax/' and 'http://screenracer.com/3drad/gmax/'.
3. After download, you�ll see that the 'fs2004_sdk-gmax-setup' is an exe. If you install it in the default gmax directory, you�ll end up with a lot of extra stuff that you don�t need. So create a new folder somewhere on your hard drive and install it there.
4. When done, open the folder, go to gamepacks > fs2004 > plugins. And copy all 3 files: 'FSModelExp.dle', 'makemdl.exe' and 'makemdl.parts.xml' to your main ../gmax/plugins folder.
5. You need to rename two of the files. Right click on 'makemdl.exe' and rename it to to 'mkmdl.exe'. Then right click on 'makemdl.parts.xml' and rename it to 'mkmdl.parts.xml' (without the quotes).
6. Next, unzip 'MDLCommander.zip'. Then copy 'mdlcommander.exe' to your main ../gmax/plugins folder. This file also needs to be renamed. Right click on 'mdlcommander.exe' and rename it to 'makem.exe'.
7. Finally, unzip 'Middleman13beta3.zip'. Then copy 'makemdl.exe' to your main ../gmax/plugins folder. That�s it, you�re done!
Using
To convert your gmax model to .X format. Go to �File > Export� and select �Flightsim Aircraft Object (.MDL) from the file type dropdown. Type in a filename and click Save. The Middleman dialog window should now appear. Click the �Options� tab and check �SaveXFile� (this saves the x file) and �nocompile� (this tells mdlcommander to only create an .X file not mdl/bgl). Then click the GO button.
After a few seconds the dialog will close and your newly exported .X model should be in the directory where you saved it to.
The flight simulator games use a similar format to the x file. An extra option in the tools allow you to export as the X format - right into 3D rad. I will cover this in my own tutorial video on the process soon. You can already find many other documents and videos [2] [3] [4] [5] already on Gmax/Max. The videos on youtube are ok, the max videos are slightly better.... If you need a better one, let me know and I will create one.
Ok, This process is kinda tricky, but if you follow it exactly it works like a charm!
__________________________New Way: By Shdemar____________________________
Superfast .x export installation.
Save the hassle of configuring the plugins.
Installing
---------
1. DL gmax at TurboSquid
2. Install/register
3. Unrar http://rad-addict.com/gmax_plugins.rar into the plugins folder
Exporting
---------
4. File->Export, Save as MDL (FlightSim Aircraft Object), click Save, Click GO!!
__________________________Old Way____________________________
Get the 3D progam:
Download Gmax from www.turbosquid.com/gmax
Exporter Installation (http://screenracer.com/3drad/gmax/)
There are several plug-ins required to export .X files from gmax:
1. First download the �Gmax gamepack SDK� found at this link: http://screenracer.com/3drad/gmax/ FlightSimulator exporter plugin[/url]. Size is about 15Mb. Although only 3 files are actually needed, they are not available as separate downloads, so unfortunately you�ll need to download the whole thing.
2. Next, download programs 'http://screenracer.com/3drad/gmax/' and 'http://screenracer.com/3drad/gmax/'.
3. After download, you�ll see that the 'fs2004_sdk-gmax-setup' is an exe. If you install it in the default gmax directory, you�ll end up with a lot of extra stuff that you don�t need. So create a new folder somewhere on your hard drive and install it there.
4. When done, open the folder, go to gamepacks > fs2004 > plugins. And copy all 3 files: 'FSModelExp.dle', 'makemdl.exe' and 'makemdl.parts.xml' to your main ../gmax/plugins folder.
5. You need to rename two of the files. Right click on 'makemdl.exe' and rename it to to 'mkmdl.exe'. Then right click on 'makemdl.parts.xml' and rename it to 'mkmdl.parts.xml' (without the quotes).
6. Next, unzip 'MDLCommander.zip'. Then copy 'mdlcommander.exe' to your main ../gmax/plugins folder. This file also needs to be renamed. Right click on 'mdlcommander.exe' and rename it to 'makem.exe'.
7. Finally, unzip 'Middleman13beta3.zip'. Then copy 'makemdl.exe' to your main ../gmax/plugins folder. That�s it, you�re done!
Using
To convert your gmax model to .X format. Go to �File > Export� and select �Flightsim Aircraft Object (.MDL) from the file type dropdown. Type in a filename and click Save. The Middleman dialog window should now appear. Click the �Options� tab and check �SaveXFile� (this saves the x file) and �nocompile� (this tells mdlcommander to only create an .X file not mdl/bgl). Then click the GO button.
After a few seconds the dialog will close and your newly exported .X model should be in the directory where you saved it to.
______________________________________________________________
Also you can find all the above needed files backed up on my website:
http://screenracer.com/3drad/gmax
Also you can find all the above needed files backed up on my website:
http://screenracer.com/3drad/gmax