Anyway, I don't mean to get you sidetracked as I know making a game like this is a lot of work, but maybe you could incorporate some of those ideas into your next level. Again, keep up the great work! The game is looking awesome.
Thanks Rush,
I love your ideas, will keep them in mind.
As you said, its alot of work and i've got a shed load to do before i can even think about multiplayer grid battles lol (although, they would be nice
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The motion blur is all setup for bikes/tires(object blur) and general camera blur, however, i'am waiting for Dave to resolve the current motion blur issues in the engine before i finalize it (trail masking/mesh masking issues etc).
Dave is really really busy, even after the engine is done, so theres no rush to get that turned on yet, and, i believe its a big job to rewrite the motion blur part of the engine
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In terms of features, i've just finished adding the code for bike weapons, which, i'am really pleased about. I'll post a video once i've done the mesh's and effects
Thanks everyone for feedback as always. I'll update this thread when stuff comes out