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Author Topic: Attempting to draw textures on a car.  (Read 1764 times)

« Reply #15 on: May 03, 2012, 02:53:46 PM »
that looks very nice...
i don't see anything wrong with the texture mapping job you did...

--Mike
thanks. What I was talking about though was this if you look close to the car

also, just noticed that I accidentally textured the trim for the windows Over the door seam.

here's the UV map for the car, gonna try to put the basics on it, then I'll upload for anyone else to finish it how they want.


Edit: Actually not sure how you'd want the design, so I just have the window and headlights on it. Looks kinda good with the default uvmap too.


The .zip I attached has the .x with texture, the GIMP format of the texture (original uv under top layer), and the wings project.
« Last Edit: May 03, 2012, 03:15:37 PM by Dart »

Currently using 7.22
« Reply #16 on: May 03, 2012, 05:40:54 PM »
Thanks man that's awesome ;D, only the fact that my LAPTOP DIED....... :-\
« Reply #17 on: July 31, 2012, 10:01:01 AM »
Hey dart, Can you upload the model to sketchup? I can still use sketchup! :)
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