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Author Topic: FPS Help 2.1  (Read 4071 times)

« Reply #45 on: January 13, 2012, 10:09:19 AM »
Oh, oops. Forgot about the 'Master' line. This was just for me, so I could remember witch one controls the 'real' object. You can ignore this one. I'll edit the post.
Rocket Rumble, a 3D Rad puzzle game:
http://www.3drad.com/forum/index.php?topic=9896.0
« Reply #46 on: January 13, 2012, 10:12:26 AM »
here is the snow ;D. here is the snow. for indeed I did not do
my strength is the texturing and graphics
« Reply #47 on: January 13, 2012, 10:14:26 AM »
Here are the steps to making it work, since non-scripters seem to have trouble inserting an existing script to there project.

1. Add a new script, don't link it to anything.
2. Paste my script in the object.
3. Link the script to one object you want impostered, probably a skinmesh.
4. Link the script to one object that is controlled by the player, a car, a 1stpersoncam, a rigidbody, it doesn't matter.
5. In the the top of the script, change the offsets and terrain sizes. Make sure the sizes are exactly the sizes of your terrain.

That should do it. Good luck.   ;)
Rocket Rumble, a 3D Rad puzzle game:
http://www.3drad.com/forum/index.php?topic=9896.0

secondry2

« Reply #48 on: January 13, 2012, 06:03:01 PM »
Thank you RobertooMolvadoo for explaining it very well, but now it just doesn't do anything, like, i can walk over the edge and fall.
And joseuz, i need something, with the snow, to make it impostered, im going to need a flat one, with its dimentions, so i was thinking, could you make a tree, and export it as a rigedbody/skinmesh, because the ground is going to need to be flat for the terrains as the imposter to mesh properly. ill make the ground, could you please make a tree? thanks :D
« Last Edit: January 13, 2012, 06:17:13 PM by secondry2 »
« Reply #49 on: January 13, 2012, 07:21:23 PM »
tree like this ???
my strength is the texturing and graphics

secondry2

« Reply #50 on: January 13, 2012, 07:49:32 PM »
btw, im not using tree imposters, (well, i will b but im using this for an infinite terrain)

secondry2

« Reply #51 on: January 13, 2012, 09:13:31 PM »
did u make that tree? its awesome! but i was thinking of more like a pine tree like in Robertoos game. like this: http://i1140.photobucket.com/albums/n561/robertoo0/Forest%20of%20the%20Undead/ForestoftheUndead2011-10-0215-21-24-50.jpg
except if you would like it to be textured that would be awesome!

jestermon

« Reply #52 on: January 14, 2012, 01:30:05 AM »
If you like playing with sculptris, you can hand-make the most amazing trees by grabbing an area, and gradually pulling branches out of the trunk. Great fun, and you can some cool "spooky" branches. Thought I'd share.
« Last Edit: January 14, 2012, 01:32:38 AM by jestermon »
« Reply #53 on: January 14, 2012, 06:40:14 AM »
Thank you RobertooMolvadoo for explaining it very well, but now it just doesn't do anything, like, i can walk over the edge and fall.

Okay, look at this example. This should explain to you how it works.

but i was thinking of more like a pine tree like in Robertoos game. like this: http://i1140.photobucket.com/albums/n561/robertoo0/Forest%20of%20the%20Undead/ForestoftheUndead2011-10-0215-21-24-50.jpg
except if you would like it to be textured that would be awesome!

Textured like this?


EDIT: New file.

« Last Edit: January 15, 2012, 03:50:54 AM by RobertooMolvadoo »
Rocket Rumble, a 3D Rad puzzle game:
http://www.3drad.com/forum/index.php?topic=9896.0

secondry2

« Reply #54 on: January 14, 2012, 04:39:21 PM »
did u make that? that tree looks awesome! and will be used in part of the forest of it is yours, but i was thinking of one more like Robertoo's, like in the latest version of his zombie game.

EDIT: sorry, i was repeating myself, i didnt c page 2 lol
« Last Edit: January 14, 2012, 04:53:45 PM by secondry2 »

secondry2

« Reply #55 on: January 14, 2012, 04:56:06 PM »
yeah, textured like that, and for some reason 3drad crashes when i open the project, like 2 seconds after loading :/, i put the objects that you gave me, but it crashed :(
« Reply #56 on: January 15, 2012, 03:48:49 AM »
The trees came from the sketchup warehouse. Download here: http://sketchup.google.com/3dwarehouse/details?mid=7d68372ca2eda3f087ca81e2dd9f34
I put the textures on it myself.

...and for some reason 3drad crashes when i open the project, like 2 seconds after loading :/, i put the objects that you gave me, but it crashed :(

Yeah, I forgot. In 3D Rad 7.22 there is an update about Rigidbodies, so Rigidbodies from 7.22 can't be opened in 7.19. Here is a working version.
« Last Edit: January 15, 2012, 03:54:53 AM by RobertooMolvadoo »
Rocket Rumble, a 3D Rad puzzle game:
http://www.3drad.com/forum/index.php?topic=9896.0

secondry2

« Reply #57 on: January 15, 2012, 03:59:53 PM »
thanks robertoo, i think ive got it working :D  . And i have a script to randomly generate trees within a certain area :) . But how did u go about that? did u just use that script?
« Reply #58 on: January 16, 2012, 08:15:21 AM »
well here is made ​​with pine tree [D]. ;D
my strength is the texturing and graphics
« Reply #59 on: January 16, 2012, 10:33:41 AM »
And i have a script to randomly generate trees within a certain area :) . But how did u go about that? did u just use that script?

Where is 'that' revering to? 'How did I go about what'?

Rocket Rumble, a 3D Rad puzzle game:
http://www.3drad.com/forum/index.php?topic=9896.0
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