Hello all!
Please read this topic if you havent yet:http://www.3drad.com/forum/index.php?topic=8661.0
I need some help with the next version of riseoftheundead. these are the things i need to cover,
Animations, sometimes you will not release the mouse button after the animation has stopped before it loops, so then it keeps going, so a new animation technique is important.
Iron sights, this time i am using an M16 mesh, with no set animation for iron sights, so a little script for that would be nice (prefferably one like RobertooMolvadoo's, because it is so smooth.)
Help with getting the zombie, on contact, showing the attacking animation, and opporsite on NOcontact
A new zombie mesh this is not very important, but if anyone has a better zombie, please post below.
Please read this topic if you havent yet:http://www.3drad.com/forum/index.php?topic=8661.0
I need some help with the next version of riseoftheundead. these are the things i need to cover,
Animations, sometimes you will not release the mouse button after the animation has stopped before it loops, so then it keeps going, so a new animation technique is important.
Iron sights, this time i am using an M16 mesh, with no set animation for iron sights, so a little script for that would be nice (prefferably one like RobertooMolvadoo's, because it is so smooth.)
Help with getting the zombie, on contact, showing the attacking animation, and opporsite on NOcontact
A new zombie mesh this is not very important, but if anyone has a better zombie, please post below.