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Author Topic: the Most Easiest way to Export '*X' files "Frame by Frame" By 3Ds-Max ???  (Read 528 times)

« on: October 22, 2011, 12:17:11 PM »
Anyone please tell me an easy and Brief way to Export my *x files Sequences frames in 3dsMax ??!!

I Get Tired of Exporting every Frame Separately !! Especially when the Animation Frames are above 10 !!
is there's any Kinda program or Script for 3dsMax could do a Replacing Export Sequentially and Automatically ?
I said Replacing Export because I Already Have the Models in my Files Named and Numbered , it Needed just to be Replaced so I Avoid the Program from Renaming them , Just Replace the Sequences frame;

I've an Idea , but it's not easy enough !! ..
in 3dsMax > MaxScript I Enabled Macro Recorder , then , I Did the First Operation by my self so the Program Record it and Do it Repetitive.
First , I Moved my animation slider +1 , then I exported my Mesh , and I Replaced it with 001_mesh.x , now ! it's Recorded .. I Disabled the Record and Macro Translated my Previous Operation to a MaxScript !! now I Can repeat as I Like by Copy this Script and Past it Under it Repetitive so when the Script is Running , the same Previous Operation Done Repetitive !

But in Every Export Operation it open the-God Dame-Dialog box to save files Manually , and Suffering Replacing it my self !!
so the Only Achieve in this MaxScript that it Just Moved Automatically my Slider +1 per Every Export.

Can you Please help me with this ! a Max Script , a Program , anything ??
« Reply #1 on: October 24, 2011, 02:22:19 AM »
I think there wasa script for that on this forum.
FPS game creator for 3drad and >2000 games GamesAtNight
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