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Author Topic: 747-Prototype(City Of Everrett  (Read 2256 times)

fourdee

« Reply #15 on: May 23, 2011, 11:19:14 AM »
Looking good,

Any chance of a video to see the aircraft in action? intrested in seeing the damage modeling :D
« Reply #16 on: May 23, 2011, 11:21:35 AM »
yea but then now im like completely re-doing it since i wanted to transfer my game to the 7.03 beta included as it got better physics~
airplane...
« Reply #17 on: May 24, 2011, 05:05:30 AM »
one sneek peak of the new terrain with the collidable airport terminal and  hangar, im currently adding some more objects!
airplane...
« Reply #18 on: May 24, 2011, 10:29:34 AM »
lets depart!
airplane...
« Reply #19 on: May 24, 2011, 10:30:42 AM »
my updated airport
« Last Edit: May 25, 2011, 05:07:13 AM by tramkp888 »
airplane...
« Reply #20 on: May 25, 2011, 06:23:07 AM »
can someone help me in animating... like the flaps, retractable landing gear(and also canted landing gears-airple wheels that hang when its in the air, and when it's touched down to the runway the wheel go horizontal)... rudder, elevators, switchable lights, etc...

i wish someone could help turn this project ahead like in Borek's project...
airplane...
« Reply #21 on: May 25, 2011, 06:26:15 AM »
he...he!

hey guys im making a city called Radiopolis(capital of 3d rad country) and another city called radtropolis... i made two cities so i could have destinations to fly...i need some navigation instruments... which i dont know how to make one!
airplane...

BorekS

« Reply #22 on: May 25, 2011, 06:48:00 AM »
tip: you can try somehow (heh :)) use NavBeacon addon (http://www.3drad.com/addons/NavBeacon_mkx.php) or take a look to default 3Drad "HeadingIndicator" project. it can help you set the target of flight ;)
« Reply #23 on: May 26, 2011, 02:49:12 AM »
where's the airple's logic script? i know this already but dunno how to use it...
airplane...
« Reply #24 on: May 26, 2011, 10:34:47 AM »
updates-

static collideable airplanes sitting on the tarmac... i was thinkking about setting it to dynamic bodies in stread of static so its more realistic as when there is collision with the other planes they move a little...
airplane...
« Reply #25 on: May 27, 2011, 05:43:42 AM »
i hate frame animations, its so slow and time consuming to make... i wanna learn how to do bone animations... and also is bone animation is more time consuming then frame?
airplane...
« Reply #26 on: May 28, 2011, 08:05:17 PM »
I'm now redoing the city and transfer the old city to another destination since I'm gonna have destinations to fly to... How to
make missions?
airplane...
« Reply #27 on: May 31, 2011, 04:19:57 AM »
there are two cities now, radtroplis and new-rad city! im now working on the seaside with cities, right now i dont feel like working on this project anymore... its too uninteresting. no one likes the posts i made, my projects. so now i wont post anymore untill i know some things~ like animation.
airplane...
« Reply #28 on: June 09, 2011, 03:21:49 AM »
damn! I was reading this and I was quite interested but as I read I could see that your interest was starting to slowly dissolve... too bad, I was going to offer to make you an airport (even with a 3d interior if you wanted one for clips and stuff) but it looks like you already had one anyway...
I'm never here and if I am I will try and say something...
Sorry tramkp888 I kind of forgot you back in July
« Reply #29 on: June 09, 2011, 04:51:33 AM »
thanks for your interests, but then now im haveing another problem! my converted plane was animated! but then its invinsible and when i opened the file in fragmotion and saved it then reexport it by radimp it worked, but opening the model cause 3drad to crash! so please help! im desperate here and am dying to make thinks work!
airplane...
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