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Author Topic: Xbox games?  (Read 1470 times)

« on: March 05, 2011, 03:19:38 PM »
I don't know if I've posted in the correct forum but anyway, would there be a way you could create scripts and controls to make game compatible with the xbox 360(or anything else for that matter)?

FredS

« Reply #1 on: March 05, 2011, 04:17:59 PM »
There was a discussion about that here http://www.3drad.com/forum/index.php?topic=5405.0  that might help you out ( or not :P).
« Reply #2 on: March 05, 2011, 04:47:04 PM »
[Edit: Oops. FredS beat me to it :) ]
« Last Edit: March 17, 2011, 12:36:55 AM by StarKiller53861 »
Using 3D Rad v7.10, Windows 7 / Arch Linux, AMD Sempron 2.1GHz, ATI Radeon HD 3200.

Advanced Script Editor for 3D Rad (v3.0.2)
« Reply #3 on: March 08, 2011, 05:05:16 PM »
too expensive feature, difficult for its prize, but really the future we dream about............
« Reply #4 on: March 08, 2011, 05:12:21 PM »
maybe we implement that, but
the small donation of 5$ will become "start donating from a base of 500$"
and so we have a X360 RAD but managed by few persons
now we have a big 3d engine at a price that everyone are able to donate for the full program
« Reply #5 on: March 08, 2011, 05:15:53 PM »
and last but not least..
now for a small donation
we have an OBJECT ORIENTED ENGINE

that is the future of all engines.....RAPID APPLICATION DEVELOPMENT
« Reply #6 on: March 21, 2011, 03:52:02 PM »
TRI-TRI-TRIPLE POST!
Wow... Just, wow...
But that's true. A Object Based engine for Xbox would be very expensive, not to say the time it would take for updates (double coding, for PC and Xbox) :/

System Specs: Win7 - Intel Core Duo 1.80GHz - 2gbRAM - 232gb
Molten Games - moltengames.webs.com
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