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Author Topic: Addon: FirstPersonShooterPlayer_ps  (Read 3241 times)

Akazi14

« on: February 18, 2011, 08:26:53 AM »
I heard alot of complaints about how some people could not make an fps, and that it is hard, soooooooooooo....

Here is a main character for your fps games! It is a ready to go package of working functions for your game! It is even editable, so that you can choose what sounds you want! Learn more here: http://www.3drad.com/addons/FirstPersonShooterPlayer_ps.php
« Reply #1 on: February 18, 2011, 12:17:51 PM »
looking good
« Reply #2 on: March 07, 2011, 01:51:43 PM »
Hey, I downloaded it and followed the instructions but I can't get it to move!

Akazi14

« Reply #3 on: March 07, 2011, 08:19:03 PM »
you need to add gravity and link the terrain with the cam 1st person
« Last Edit: March 20, 2011, 09:58:36 AM by MetallicDoom16 »
« Reply #4 on: March 21, 2011, 04:29:17 PM »
I downloaded it, installed it, and then opened 3dRAD to try and mess around with it, but when I open the project I get an empty project. Any thing you can do to help?
OS: Windows Vista 64-bit
Processor: AMD Phenom Quad-Core 2.40 GHz
RAM: 8.00
Graphics Card: MSI N250GTS Twin Frozr 1Gb DDR3

Akazi14

« Reply #5 on: March 21, 2011, 05:42:49 PM »
It requires v6.49 or better. Wat version do u have?
« Reply #6 on: March 22, 2011, 06:47:32 PM »
I updated my version, and now it works! This is really cool thanks for sharing it. Also I was wondering if you could help me get it to move around? I put in the terrain object, and the gravity object, I linked the terrain to the 1st person cam, but it still wont move, I tried using the WASD keys and the arrow keys but they do nothing.
OS: Windows Vista 64-bit
Processor: AMD Phenom Quad-Core 2.40 GHz
RAM: 8.00
Graphics Card: MSI N250GTS Twin Frozr 1Gb DDR3
« Reply #7 on: March 22, 2011, 06:50:27 PM »
Actually, I got it to work a few seconds after I posted!  ;D I had to link gravity to the cam aswell. Thanks for this, but I have another question! Is it possible to change the gun? I have an assault rifle i made in sketchup, how do I change the model and what type of file do I export it as?
OS: Windows Vista 64-bit
Processor: AMD Phenom Quad-Core 2.40 GHz
RAM: 8.00
Graphics Card: MSI N250GTS Twin Frozr 1Gb DDR3

Akazi14

« Reply #8 on: March 22, 2011, 07:40:54 PM »
It cannot since it has ironsights made by the script and the script cannot be edited.

Maybe ill make a v2....
« Reply #9 on: March 23, 2011, 12:18:25 AM »
Oh, I see, I will probably learn some scripting, because I know Java and a little c++ so it will be easier, but thanks for this little addon!
OS: Windows Vista 64-bit
Processor: AMD Phenom Quad-Core 2.40 GHz
RAM: 8.00
Graphics Card: MSI N250GTS Twin Frozr 1Gb DDR3

Akazi14

« Reply #10 on: March 23, 2011, 04:16:31 AM »
This time it might be an m16 or somthing a little more interesting.
« Reply #11 on: April 04, 2011, 02:39:53 PM »
I think it's very good metallic doom,but may I just point out a couple of observations I made?

1. What's that yellow bar?When you move around,you just see this yellow bar thing floating around. ???

2.It looks really wierd without seeing the hand(s) or without it being low down.

3.When firing in ironsight mode(I guess it's kind of like a mode)you click to fire but hip fire is enter.

These aren't as such bad points I'm justing saying you know.will some of these be covered in version 2?

Akazi14

« Reply #12 on: April 04, 2011, 02:42:54 PM »
I think it's very good metallic doom,but may I just point out a couple of observations I made?

1. What's that yellow bar?When you move around,you just see this yellow bar thing floating around. ???

2.It looks really wierd without seeing the hand(s) or without it being low down.

3.When firing in ironsight mode(I guess it's kind of like a mode)you click to fire but hip fire is enter.

These aren't as such bad points I'm justing saying you know.will some of these be covered in version 2?
That yellow bar was the bullet. Yes im gonna make a v2 once i get done with my other project.
« Reply #13 on: May 31, 2011, 12:28:19 PM »
I need your help. I�m using your skinmesh, and i want to know how you make the events (the reload and the shoot animation) because when i use the mouse click, it's put very lag :)
See my web:

Akazi14

« Reply #14 on: May 31, 2011, 05:14:44 PM »
I need your help. I�m using your skinmesh, and i want to know how you make the events (the reload and the shoot animation) because when i use the mouse click, it's put very lag :)
Use the switch object to switch the animation set with an EOI.
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