Is it better to use bone or frame-based animations to save framerate?
Is frame-based the only way to change a skinmesh's texture?
Also, is there a way to create animations using sketchup models, or do I need to get another tool to do it?
Is frame-based the only way to change a skinmesh's texture?
Also, is there a way to create animations using sketchup models, or do I need to get another tool to do it?