Well, there's a couple ways to do it. First is double click the Cam Chase object and look for the "Filter" tab then select Bloom.
If you want it to be a more customized bloom effect you can link a script to your CamChase and put in the following code:
void Main()
{
OUT_2 = 2; // This turns on bloom for the CamChase object. 1 is for blur and 2 is for bloom.
OUT_3 = 0.5; // Bloom Luminence. Experiment with the number.
OUT_4 = 0.5; // Bloom mid-grey. Experiment with the number.
OUT_5 = 0.099; // White cutoff. Experiment.
OUT_6 = 0.9; // Bloom intensity. Same as above.
}
P.S. If anyone knows the number ranges on the different values for the bloom effect, let me know?
I just kind of fudged that code together.