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Author Topic: ragdoll boxing project  (Read 2261 times)

« on: August 23, 2010, 03:28:06 AM »
hello again....

this is another project on ragdoll "animation"....following the same principles with ma bull riding project(no animated skinmeshes, just rigids, forces, springs and timers) to accomplish the character movements...

http://www.youtube.com/watch?v=GdXYiJrZZyk

i don't know if its worth turning into a game yet...you can obviously understand that adjusting and refining forces, dampings and all that, is not a small task but i thing that is far more interesting than animated skinmeshes

i am planning to donate soon, i hope the physX version of rad will help me with the undesired joint behaviour

also thinking about a balancing system. the ragdoll gets a good one in the face, leans back (and makes a few steps back so that he doesn't fall). i,ve been thinking about rigid (sencors) (with EoC's or EoLoc's) that "read" the body lean,  to activate the appropriate walk cycle..i did a few test but so far its a complete failure....if you have any ideas, i would love to hear (read) them..
« Reply #1 on: August 23, 2010, 05:45:57 AM »
Great Concept! This can definately turn out to be a very interesting project. Looking very promising so far, nice job ;)
Roll out!
http://www.youtube.com/watch?v=VD8MvMaPNO4

Do you have kids between the ages of 3 and 9?

http://www.amazon.com/dp/B007K1EFC6

psikotropico

« Reply #2 on: August 23, 2010, 06:15:22 AM »
wow!
« Reply #3 on: August 23, 2010, 08:02:42 AM »
nice, your pretty good with sketchup! :)
I'm never here and if I am I will try and say something...
Sorry tramkp888 I kind of forgot you back in July
« Reply #4 on: August 24, 2010, 02:43:33 PM »
good boxing :D
See my web:
« Reply #5 on: August 25, 2010, 11:01:33 AM »
thanx a lot guys... :)

at some point i will have to ask some questions on both gameplay and technical stuff...
do i do it here or do i start a new topic an the technical part???

« Reply #6 on: August 25, 2010, 11:02:27 AM »
nice, your pretty good with sketchup! :)


 ;)
« Reply #7 on: August 29, 2010, 01:41:05 AM »
to faizan__ch, and anyone else that might be interested....

a compiled version, and the necessary files (i hope i didn't forget something)

i just hope the project is not too confusing since its only a testing version...

« Reply #8 on: August 29, 2010, 05:12:11 PM »
thnxx alot man...this was genius....i cant animate to save my life so this is really awesome for me......btw yes ch does stand for tht :)
me likes 3drad ;D
« Reply #9 on: August 30, 2010, 04:30:01 AM »
no problem faizan ... btw you live in a very nice country....with beautiful women :)
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