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Author Topic: radbobsled (test project)  (Read 964 times)

« on: August 12, 2010, 08:55:18 AM »
just a small test project for fun..

- compiled (+includes non-compiled version in project folder, v7)
- A/S/D buttons, but would need to make realistic controls
(ie. using "hands-dragging" to turn/brake..etc)

http://3dradder.blogspot.com/ <- Stuff 4 3DRad   | *Donate now: Post-prosessing shaders | External Script editor mEH*
« Reply #1 on: August 12, 2010, 11:51:00 AM »
I crashes when I try to run it  ???
Roll out!
http://www.youtube.com/watch?v=VD8MvMaPNO4

Do you have kids between the ages of 3 and 9?

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« Reply #2 on: August 12, 2010, 12:04:20 PM »
hmm..strange.

Its normally compiled, but crashed also
until placed the physxcooking.dll in the game folder.. (so works here)

anyone else can test?
http://3dradder.blogspot.com/ <- Stuff 4 3DRad   | *Donate now: Post-prosessing shaders | External Script editor mEH*
« Reply #3 on: August 12, 2010, 12:32:40 PM »
I tested it, worked fine for me.
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« Reply #4 on: August 12, 2010, 04:19:34 PM »
Wierd...I had to reinstall physx and then it ran. Its been fine until now ???
Roll out!
http://www.youtube.com/watch?v=VD8MvMaPNO4

Do you have kids between the ages of 3 and 9?

http://www.amazon.com/dp/B007K1EFC6
« Reply #5 on: August 12, 2010, 06:27:12 PM »
did you install different version, from what you had?

maybe different versions of (included) physxcooking.dll + (users) physx wont work..?
http://3dradder.blogspot.com/ <- Stuff 4 3DRad   | *Donate now: Post-prosessing shaders | External Script editor mEH*
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