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Author Topic: Towers of Hanoi 3-D Simulation  (Read 1303 times)

« on: August 12, 2010, 03:39:31 AM »

jestermon

« Reply #1 on: August 12, 2010, 04:05:50 AM »
Very neat. Now you need to move the pieces up and over the top of the pole, to make it more realistic.
I did not know you can copyright a tradition such as 'towers' :P
« Reply #2 on: August 13, 2010, 01:09:30 AM »
how could i do that?
plus how can i make it work for arbitrary no. of rings?

jestermon

« Reply #3 on: August 13, 2010, 02:00:26 AM »
1.. Set  points above the poles
2.. Use iFloatTrend() to calcultate the movement position to and from those points
3.. Use iObjectLocation and iObjectLocationSet
4.. Rings?... (Extend the logic from the one you used)
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