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Author Topic: Starting with 3DRAD "PLAYING ON A MINIATURE MODEL", need help with shadows :D  (Read 3526 times)

« on: August 01, 2010, 03:24:35 PM »
well i am new with 3drad, and this weekend i have doing some test and stuff.
so well I modeling the track and I i have a test car with some poly trail and boost


some information about the track

Track name: CrossWinds ==> thanks loop :D that is a nice name for the level
size: 2.24 KM
inverted direction: yes, the track is designed to race in 2 direction and right now is possible to do that
shortcuts: at the moment there is 2 shortcuts in the track
destructible obstacle: maybe, i really like to have this kind of features on track, not to destroy the opponent car, but for sure to gain more time
power ups: actually the car have the boost power up working, maybe, for the future I think on some powerups like smoke curtain
multiplayer: that is the idea :D


;;



track already defined, yep now I really know what I want, so now is time to starting with the details and definitions of some shortcuts and game play


NEW SCREENS, NOT TO MUCH BUT BETHER THAN NOTHING






WATCH THE TRACK IN ACTION

thanks
« Last Edit: August 19, 2010, 07:44:11 PM by e_Carter »
« Reply #1 on: August 04, 2010, 10:57:34 PM »
working hard :D

jestermon

« Reply #2 on: August 04, 2010, 11:49:21 PM »
Mario Brothers GT?  :)
Beautiful models

psikotropico

« Reply #3 on: August 05, 2010, 12:09:46 AM »
nice level

ninkeon58

« Reply #4 on: August 05, 2010, 12:45:59 AM »
WOW! :o You model better than what I do! Great job on the track! ;D
« Reply #5 on: August 05, 2010, 12:56:21 AM »
Shadmar is making a shader that supports lightmaps. You could bake the shadows in your modeling app and export it as lightmap to use in 3drad.
If you want to use 3drad shadows, you need a closed hull model (see documentation on de main page), preferrably low poly. In the shadow settings in the skinmesh object you can set the shadow length to make the shadow render faster.
FPS game creator for 3drad and >2000 games GamesAtNight
« Reply #6 on: August 05, 2010, 05:57:23 AM »
are you serious?!

I loved that track, great design.

critic: if the textures looked more seamless, like... less repeated, it would be almost perfect.
« Last Edit: August 05, 2010, 05:59:13 AM by loop »
Crashing Boxes - winner of the 3d games category at the 5th Uruguayan video game contest
get a copy for your iPad/iPhone!
« Reply #7 on: August 05, 2010, 06:41:13 AM »
For the seamless textures, you could use pixplant
FPS game creator for 3drad and >2000 games GamesAtNight
« Reply #8 on: August 05, 2010, 06:45:59 AM »
Great Design!
Roll out!
http://www.youtube.com/watch?v=VD8MvMaPNO4

Do you have kids between the ages of 3 and 9?

http://www.amazon.com/dp/B007K1EFC6
« Reply #9 on: August 05, 2010, 07:22:25 AM »
quick reply because I am in my work now  :P

Thanks guys for the comment, is reaaly nice to know whe your work like to other.
well I all ways want to make a racing game, so now with this editor I can do that :D



« Reply #10 on: August 05, 2010, 10:39:49 PM »
a little more work on the windmill.



Uploaded with ImageShack.us


LOOP
critic: if the textures looked more seamless, like... less repeated, it would be almost perfect.

answer:
yes sir, I really don't like the textures too, I am only put textures as place holder because I  hate modeling with out textures.


some information about the track

Track name: to be define, I appreciate some help here because I am not good with the English :D
size: I don't know, how can i check this? :P
inverted direction: yes, the track is designed to race in 2 direction and right now is possible to do that
shortcuts: at the moment there is 2 shortcuts in the track
destructible obstacle: maybe, i really like to have this kind of features on track, not to destroy the opponent car, but for sure to gain more time
power ups: actually the car have the boost power up working, maybe, for the future I think on some powerups like smoke curtain
multiplayer: that is the idea :D

« Reply #11 on: August 05, 2010, 10:58:12 PM »
track name:
"CrossWinds"? I mean, for the windmills theme.

size:
you are in for a treat  8)

covered distance:
Code: [Select]
// link TO, in THIS order: Car, ValuePrint.
int checkDistance=1; //check distance every X meters, bigger numbers could provide a more precise measuring.

int totalMeters;
Vector3 lastCheck,currentCheck;

void Main()
{
   if (iInitializing()) {
      iObjectLocation(OBJ_0,lastCheck);     
   }
   iObjectLocation(OBJ_0,currentCheck);
   if (iVectorLength(currentCheck-lastCheck)>=checkDistance) {
      lastCheck=currentCheck;
      totalMeters+=checkDistance;
   }
   OUT_22=totalMeters;
}


-------
Im glad about the textures thing  :D
« Last Edit: August 05, 2010, 10:59:44 PM by loop »
Crashing Boxes - winner of the 3d games category at the 5th Uruguayan video game contest
get a copy for your iPad/iPhone!
« Reply #12 on: August 08, 2010, 12:49:35 AM »
well here we have some updates, not much because I install 3dsmax 2010 and panda exporter crash every time i try to export something. so i  have to reinstall again the 3dsmax 2009 reexporting all gain because i work with the files on 3dsmax 2010, ufff well, at least I recover all the files.

I choose to have vintage tin toys cars, because the tracks are models, so well I like tin toys XD

well here is a new video

http://www.youtube.com/watch?v=v5QaNbP8D90

I notice only when the video was done, that the velocity is wrong :D


hey loop, I can't understand very well the script of 3drad so I can't  add your script, i need to study more  XD



 

psikotropico

« Reply #13 on: August 08, 2010, 01:45:45 AM »
nice level
« Reply #14 on: August 08, 2010, 01:54:30 AM »
Add a little puppet to the car, change the sond of the car (very repeating now, can be irritating when listening to it a long time), you can add some background music and some score/turbo/time collectables. Change the trails of the car, now they are some kind of puffs? Try search the forum for brake tracks. Use only smoke at quick accelerations.

How did you do the windmill shadow? This game is looking super!!!
FPS game creator for 3drad and >2000 games GamesAtNight
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