physics are basic default wheels setting untouched
added hinge jounts with weighted rigidbodys and forces centering it to kick the backend out. and same to add the skids and smoke its hard to explain lol. im making a basic example project at the moment which i'll post soon
I liked very much the suspension work and the cockpit videos with the mirrors and all, missed the stering wheel... stering but that's such a minimal detail I even feel kinda moron bringin it up.
Crashing Boxes - winner of the 3d games category at the 5th Uruguayan video game contest get a copy for your iPad/iPhone!