I am proud to present my current project, a world editor for placing instances at runtime. It is still in development and there are still some problems in the current version that i have to solve but the main functions are OK.
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the current supported features are:
Version 103
placing of 2 different skinmesh imposter
scaling, rotating and moving (after placement)
random scale and rotation
saving and loading the coordinates
Version 104
placing multiple random imposters
new camera controll
3 different plants
hide all iposters of a plant
added treeshader
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How to use it:
for your custom world:
replace the plane 100 rigidbody with your world rigidbody "World Editor V103_0\3DRad_res\objects\RigidBody\data"
Enter enables placing mode
+/- changes current plant
F5 save
F6 load
F1 hide all imposters of selected plant
F2 show all imposters of selected plant
wasd, qe for camera movement
Look at the attached picture for more interface descriptions.
There is also a 3d Rad project that can load the saved data.
-------------------------------------
planned features:
support of more plants (and particle system imposters)
new icons
(open/save dialog)
compression of saved code
-------------------------------------
credits:
genetransfer for move objects to mouse 3d position http://www.3drad.com/forum/index.php?topic=3588.0
Rush3Fan for sprite sliders http://www.3drad.com/forum/index.php?topic=4236.0
shadmar for the treeshader http://www.3drad.com/forum/index.php?topic=3715.0
-------------------------------------
the current supported features are:
Version 103
placing of 2 different skinmesh imposter
scaling, rotating and moving (after placement)
random scale and rotation
saving and loading the coordinates
Version 104
placing multiple random imposters
new camera controll
3 different plants
hide all iposters of a plant
added treeshader
--------------------------------------
How to use it:
for your custom world:
replace the plane 100 rigidbody with your world rigidbody "World Editor V103_0\3DRad_res\objects\RigidBody\data"
Enter enables placing mode
+/- changes current plant
F5 save
F6 load
F1 hide all imposters of selected plant
F2 show all imposters of selected plant
wasd, qe for camera movement
Look at the attached picture for more interface descriptions.
There is also a 3d Rad project that can load the saved data.
-------------------------------------
planned features:
support of more plants (and particle system imposters)
new icons
(open/save dialog)
compression of saved code
-------------------------------------
credits:
genetransfer for move objects to mouse 3d position http://www.3drad.com/forum/index.php?topic=3588.0
Rush3Fan for sprite sliders http://www.3drad.com/forum/index.php?topic=4236.0
shadmar for the treeshader http://www.3drad.com/forum/index.php?topic=3715.0