3D Rad - Free 3D game maker - Forum

This forum is now archived!

This forum is locked, and is a read-only version. A new community-ran forum can be found at classdev.net

News:

The 3DRad community can be found at classdev.net.

Pages: [1]

Author Topic: 3d mine sweep  (Read 992 times)

« on: July 27, 2010, 03:15:58 PM »
Well i havent made a lot of progress but im going to make a 3d mine sweep.With a ball and once you have rolled over top of the sqaure you want to click you have to jump and it shows numbers!But i have to figure out how to randimize the placing of bombs and numbers.Any sugestions?
www.xtrmgames.com
Currently using 3d Rad v6.50/v7.03b (sw).

Extreme Logging Coming Soon.
« Reply #1 on: July 27, 2010, 08:33:49 PM »
iFloatRand would work for both numbers and 3d objects.
I'm never here and if I am I will try and say something...
Sorry tramkp888 I kind of forgot you back in July
« Reply #2 on: July 27, 2010, 11:00:04 PM »
iFloatRand would work for both numbers and 3d objects.

Where can i locate that?I cant seem to figure out where that option is.
www.xtrmgames.com
Currently using 3d Rad v6.50/v7.03b (sw).

Extreme Logging Coming Soon.
« Reply #3 on: July 28, 2010, 12:32:05 AM »
just look at the goal arrow plugin example, not related I know but it has a script that contains that. ;)
I'm never here and if I am I will try and say something...
Sorry tramkp888 I kind of forgot you back in July
« Reply #4 on: July 28, 2010, 08:37:53 PM »
Thanks im gonna look into it right now.
www.xtrmgames.com
Currently using 3d Rad v6.50/v7.03b (sw).

Extreme Logging Coming Soon.
Pages: [1]