Hi,
I got stick at development because these two things:
1. When I create a skinmesh, connect it to an imposter object. Next make a meshmap .x file, place it in the correct folder and use it as a meshmap, no imposters are visible at start. The skinmesh itself is visible.
2. I made an ai car and set it to avoid (and connect it to a path), the car just avoids the player car, but does not try to reach the finish (does not follow the path). How can I set it to race againt the player?
I got stick at development because these two things:
1. When I create a skinmesh, connect it to an imposter object. Next make a meshmap .x file, place it in the correct folder and use it as a meshmap, no imposters are visible at start. The skinmesh itself is visible.
2. I made an ai car and set it to avoid (and connect it to a path), the car just avoids the player car, but does not try to reach the finish (does not follow the path). How can I set it to race againt the player?