looking at the first picture, I think the use of imposters and LOD (level of detail) would greatly improve the performance. if you use a single skinmesh for all the vegetation those palm far away in the background gonna have a very unnecesary high level of detail that will punish with an iron fist your framerate.
i would use imposters and level of detail, because those far far away palms, in my opinion, could even be billboards and no body would notice... and you could use the extra polys for other things.
i would use imposters and level of detail, because those far far away palms, in my opinion, could even be billboards and no body would notice... and you could use the extra polys for other things.