Looks sweet
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- New Offroad Car Physics For Realistic Rock Crawlers
Author Topic: New Offroad Car Physics For Realistic Rock Crawlers (Read 10129 times)
Quote
could you share a video of the vehicle driving over some rocks??Soon! Maybe this weekend if I get the chance.
Here's a video
http://www.youtube.com/watch?v=fSq863guqvo
http://www.youtube.com/watch?v=fSq863guqvo
Really neat!
Also do the wheels stay active on this one? last time i could drive the wheels even though they were broken off the car lol
Also do the wheels stay active on this one? last time i could drive the wheels even though they were broken off the car lol
The damage is not fully programed yet since an event on input is set to break the joints.. But yes, I will stop the wheel object if a joint attached to it's hub breaks.
Can you, Rush, or someone else, get this to work with PhysX and v7.13? All I get is a tornado of parts, regardless what values I have tried so far... Please?
I tried, but I got the same tornado of parts. I think if you went back to the ODE version of 3drad, you might still have enough tools to make a rock crawler game.
Ah, thought as much. Still no joy for joints...
Thank you both for your answers, I suppose I will have to decide if I want joints or some of the newer features.
Thank you both for your answers, I suppose I will have to decide if I want joints or some of the newer features.
The V3 demo video looks awsome! Looking froward for the new update!!!
Also for some reason when i started the offroadcar project as soon as i fell onto the ground the wheels came off immediately??
Also for some reason when i started the offroadcar project as soon as i fell onto the ground the wheels came off immediately??
Hey.. This project is a little old. You will need to get 3DRad 6 in order for it to work. I see you are using 7 by reading your signature.
I may come back to ODE someday if I get really bored, but if not, this particular project is discontinued.
I may come back to ODE someday if I get really bored, but if not, this particular project is discontinued.