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Author Topic: Squim Alpha  (Read 58 times)

« on: June 12, 2014, 04:31:49 AM »
Hey agin everyone i just reached 50 posts on the site so i decided as a way to to celebrate id post the last build of my last 3d rad game.  I moved over o unity after this as i found it a lot easier to learn scripting from scratch in unity(IMO).  So heres goes.

This is Alpha 2.7 at this point i had gone back and taken a few things out such as the melee weaopns and the squirm charater models.

IN THIS DEMO

in game Controls

arrow keys to move

L.Mouse = Shoot
R.Mouse = Granade
Middle.Mouse = Change Weapon

customization __ The customisation does work but is very basic at the moment where the only noticible change is the head gear.

Missions __ Not available yet.

Story __ Not available yet

Survival __ Included with one small map, THE LAB. this is a call of duty zombies style gamemode.  Keep shooting and gathering kills but remember it only takes a few hits to kill you.

***** A cookie for anyone who finds the secret room in THE LAB ******

its not actually that well hidden but hey

as i said this is an extreme alpha with less graphics than some of the previous alpha's of this game
« Reply #1 on: June 12, 2014, 04:39:54 AM »
woops forgot the folder
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