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Author Topic: DOF + Dirty Lens (3D RAD)  (Read 610 times)

« on: June 02, 2014, 11:49:09 AM »
Im not using 3d rad at all (because i take Unity3d). BUT! When i take Unity i take a look on some things (how to realise it in 3d rad).


And i start to play with Dirty Lens(3d rad) just for fun...i set shaders and material and control point light...

And this is result (just TEST)

http://www.youtube.com/watch?v=12IKb9NyjcM&feature=youtu.be


plus:
- my method don't reduce FPS
- you can control point light ( from what will be DIRTY effect)

-dont need use new post pr.. (bloom and etc)

-don't need make transparent material

But its only test form=)



HELLO all again=)

little update ...

i made fake dof !


plus:
- my method don't reduce FPS
-dont need use new post pr.. (bloom and etc)
- easy to use=)
- no need many obj...
-no need any mask
-no need any sprite

http://www.youtube.com/watch?v=QqULsh6ZBUw&feature=youtu.be

But its only test form=)
« Last Edit: June 04, 2014, 05:02:54 AM by Nasa13 »
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« Reply #1 on: June 03, 2014, 10:45:23 AM »
neat.
« Reply #2 on: June 03, 2014, 02:02:43 PM »
Thx) I want to optimize code and make it for all)

Then want to make water drop ( fake) and dof ( fake, but should looks nice))
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« Reply #3 on: June 03, 2014, 03:09:26 PM »
looks pretty neat...
it has an uncanny resemblance to several assets over at the Unity Assets Store...



are you using any of the resources from the stiltson dirty lens addon, or the one from Red Dot Games...


--Mike


« Reply #4 on: June 03, 2014, 05:03:58 PM »
Really really neat - I love it.
« Reply #5 on: June 04, 2014, 03:13:51 AM »
hey guys ! Thx for you feedback,really appreciate it!Only that i take its texture ( i dont remember where i got this one). But its for test=) You can use you own texture its not hard to make this one=)

I can make texture for 1 min=) but too lazy*(  Test more important...

in Unity some people use complex post processing for get this effect ...  but for 3d rad it will be bad idea=) i use some shaders and looks not bad...


without shaders this texture useless... i really dont remember where i got it (texture=)
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« Reply #6 on: June 04, 2014, 05:04:22 AM »
hello all=)

Today i want to show you new fake effect DOF

=
http://www.youtube.com/watch?v=QqULsh6ZBUw&feature=youtu.be

Description in first post=)in first post=)

all based on Genetransfer shaders=)
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« Reply #7 on: June 04, 2014, 05:38:06 AM »
i'd really be interested in seeing the 3DRAD project for the dirty lens before jumping to something else...


--Mike
« Reply #8 on: June 04, 2014, 06:13:38 AM »
no problemo muchacho =)

Try to make compile demo=) In demo i try to combine dof+dirty lens + post processing and want to make water drop=)
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« Reply #9 on: June 04, 2014, 06:48:31 AM »
muchas gracias muchacha...  ;D ;D

--Mike
« Reply #10 on: June 04, 2014, 07:46:47 AM »
excellent! would U share? =)
« Reply #11 on: June 04, 2014, 03:03:05 PM »
so where is it... 

this i'd really like to see running in 3DRAD...

--Mike
« Reply #12 on: June 05, 2014, 03:39:01 AM »
hey man=) i was busy with my Unity project (it almost finishe=)

i try to make water drop on face=) i done it but with little bug(its when on DOF=(...i try to fixed it about 4 hours but nothing (shaders hard to undarstand=)

ok -ok- ok=)  Today i opened project with Dirty Lens and found bug=))) Particle - dont show=))))) But i fixed it (YEAH+) And now you can check FAST alpha...


I add Effect on cam (for test) and Add particle=)

here you go=)  https://www.dropbox.com/s/1el76rjys4ss9ex/Lens.zip



KO3bMA - i dont know=)
« Last Edit: June 05, 2014, 03:41:10 AM by Nasa13 »
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