Hi guys.
I made a project that there is a gun on the car, now when bullets finish my gun (as skin mesh) Will be hidden. Now for better and More realistic view, I want after finish bullets and hidden skin mesh, my gun that already created as rigidbody detach the car and fall to the ground. I can create it for Once, but this work May occur more than 50 times and I think not good idea that make 50 rigidbody with hidden geometry and show them after hide skin mesh.
Now anyone have idea for this work? can make a rigidbody after each time skin mesh is hide?
Thanks
I made a project that there is a gun on the car, now when bullets finish my gun (as skin mesh) Will be hidden. Now for better and More realistic view, I want after finish bullets and hidden skin mesh, my gun that already created as rigidbody detach the car and fall to the ground. I can create it for Once, but this work May occur more than 50 times and I think not good idea that make 50 rigidbody with hidden geometry and show them after hide skin mesh.
Now anyone have idea for this work? can make a rigidbody after each time skin mesh is hide?
Thanks