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Author Topic: Is any way to compile 3D Rad game for android?  (Read 266 times)

« on: March 14, 2014, 12:36:31 AM »
I have 2 Question About 3D RAD.
1. Is any way to compile 3D Rad game for android?
is it possible?

2.How can i hide my project file(.3dr) after compiling.
i show that 3D Rad Compiler dont hide it,that means any one can edit my game with 3D Rad!
How can i hide or secured my game?

 Sorry for my bad English!
« Reply #1 on: March 14, 2014, 02:48:08 AM »
1. Well, you can't compile your games to android, largely because android doesn't support DirectX (3d rad uses this) and that the base engine won't work on it.

2. Nobody can edit the 3dr files found in your compiled project, since it's already protected. You can hide the files by right-clicking on them, go to properties and click on the hidden checkbox.

« Reply #2 on: March 14, 2014, 07:04:55 AM »
Many Many Thanks bro
« Reply #3 on: March 14, 2014, 09:45:30 AM »
1. two different processors, two different operating systems... you can pretty much forget this...

2. molebox or some encrypting program will help keep your assets from prying eyes... though if someone wants it bad enough, they'll find a way to get past any "boxing" protections...


--Mike
« Reply #4 on: March 14, 2014, 11:39:08 AM »
You've clearly never tried to open a compiled .3dr file. It's encrypted by the compiler.

EDIT:
And if you're really insecure about your resources, you can also change the extension of you resource files, just by typing it in Windows Explorer. Then you can use iObjectRefresh() to load these objects into the engine.
« Last Edit: March 14, 2014, 11:42:00 AM by RobertooMolvadoo »
Rocket Rumble, a 3D Rad puzzle game:
http://www.3drad.com/forum/index.php?topic=9896.0
« Reply #5 on: March 14, 2014, 11:42:59 AM »
For anyone interested i have a topic about android here http://www.3dfoundry.tk/forum/index.php/topic,7.0.phpl
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