If i understand it, you wanna make something like a marker to show damage. You could use the script of the project i3dlocationtoscreen.
void Main()
{
Vector3 targetLocation;
Vector3 screenLocation;
//get car location
iObjectLocation(OBJ_44,targetLocation);
//add some offset to car location
targetLocation.y += 1.5;
//get corresponding screen location
i3DLocationToScreen(screenLocation,targetLocation,OBJ_22);
//place the label there
iObjectLocationSet(OBJ_0,screenLocation);
}
OBJ_0 is a textprint or a sprite
OBJ_22 is the camchase
OBJ_44 is the car
Try it, i think you will need this