I'm creating a horror maze map and for both aesthetic reasons and to prevent the character from seeing too far, I'm trying to integrate fog. However, 3D Rad will not allow dark colours of fog for me. Say I'm trying to make it pitch black, at the "fog end distance" the program fails to make any surface areas the chosen colour, but does darken them slightly. How do I work around this?
>>>>Scrotecheese
>>>>Scrotecheese