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Author Topic: How to make the head bone face an object when it is close.  (Read 419 times)

« on: August 10, 2013, 07:25:55 PM »
Sorry if i am disturbing, my first post was bad, i mistaking posted 3 times, i am very sorry guys. Please i want someone to please to please help with a script that will make the bone in my characters head to face an object when the object comes close. I think it is possible because i saw their 'bone control demo', please help me. Thanks for the help. Robertooo thanks for your first help.:-)
« Reply #1 on: August 11, 2013, 04:48:51 AM »
Yeah, it's possible using iQuaternionLookAt() and iObjectBoneOrientationSet(), to get a proper effect you will need some quaternion smoothing and even a system to get the 'left/right shoulder' thing working. This is something beyond my time and effort.
Rocket Rumble, a 3D Rad puzzle game:
http://www.3drad.com/forum/index.php?topic=9896.0
« Reply #2 on: August 14, 2013, 02:20:32 AM »
RobetooMalvadoo thanks for your continuous help
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