I'm developing a racing game with single-seater F1 based cars, so my car is made of a Car (SportsCar) (hidden car body, no particular change on the settings), a SkinMesh with the chassis, a SoundSource, a CamChase and a Group. The circuit was created within Sketchup 8 and exported on 3DRad.
I was wondering, how can I prevent my car to shake when driving at an high speed? The previous version of my video-game had a different circuit but exactly the same kind of car.
Please notice as my car's maximum speed is set on just 2, as the acceleration and braking power. I'm running with a 2WD (rear engine).
I was wondering, how can I prevent my car to shake when driving at an high speed? The previous version of my video-game had a different circuit but exactly the same kind of car.
Please notice as my car's maximum speed is set on just 2, as the acceleration and braking power. I'm running with a 2WD (rear engine).