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Author Topic: headlights  (Read 835 times)

« on: February 05, 2013, 09:00:32 AM »
hi, everybody! how to make headlights? I wanted that they shone in one party, instead of in everything.
excuse me to my english.I-Russian man :D
I use to translater- bad now english

fourdee

« Reply #1 on: February 06, 2013, 03:09:05 AM »
« Reply #2 on: February 07, 2013, 01:04:55 PM »
in addition to the info you get from the link... see if the spotlight ADD-ON can help with the actual lighting effect...

--Mike
« Reply #3 on: February 11, 2013, 12:16:03 PM »
Thx guys :)
« Reply #4 on: February 13, 2013, 12:36:25 PM »
Mike, I not absolutely understood as it becomes. give please a demo
« Reply #5 on: February 14, 2013, 11:01:43 AM »
what's not to understand D...

plain and simple... a point light will not  light up the highway sections...

you'll need to use other things to give the impression of lights...

1- a flat emissive mesh that lies just above the ground to simulate the headlights shining on the ground... because the mesh is emissive it will be overlit... like a light is being shined on it...

2- two flat emissive meshes to simulate the headlights themselves...

3- a emissive (burn out) particle emitter to simulate the light rays...

connect em all to the car and you'll be ready to drive around all night long in the dark....

there's nothing more that a demo would show...

good luck...

--Mike
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