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Author Topic: Postprocess filters pack1 for v7.16+  (Read 9498 times)

« Reply #60 on: November 29, 2011, 06:55:35 PM »
Motion blur is not possible in 3DRad. You can still have radial and non-motion blur.

11Dogs

« Reply #61 on: November 29, 2011, 07:24:56 PM »
Motion blur is not possible in 3DRad. You can still have radial and non-motion blur.

Now I'm really confused... what's this? http://www.3drad.com/forum/index.php?topic=6770.msg56269#msg56269
« Reply #62 on: November 30, 2011, 05:17:01 AM »
Now I'm really confused... what's this? http://www.3drad.com/forum/index.php?topic=6770.msg56269#msg56269

This is as Rushf3an said : Radial Blur , the Motion Blur What I am talkin' about is something like this :
http://www.youtube.com/watch?v=KS9Rcgd2XOo&feature=related
« Reply #63 on: November 30, 2011, 11:51:17 AM »
Use 7.22
« Reply #64 on: November 30, 2011, 11:56:27 AM »
Like this?

http://www.youtube.com/watch?v=rlTB61PgwZ4

made now*)

YES YES EXACTLY !! THAT'S WHAT I WANTED THANKS FOR NOTICING ME

and THANKS SHADMAR VERYMUCH !!
« Reply #65 on: November 30, 2011, 12:24:13 PM »
its on version 7.22 ..

Maybe post in "little project"
Use 7.22
« Reply #66 on: December 01, 2011, 10:02:25 PM »
Yes, "motion blur" might be a little confusing.

The animators at pixar might be able to explain this better.

If an object is moving really fast across the screen, without motion blur, you might not even see it, but because there is a fading trail behind it, the human eye perceives it as a very fast moving object.

Now, if you look at the procedure used for the currently possible motion blur in 3DRad, it doesn't take into the account how fast the objects in the view are moving. This kind of motion blur ages back to games made in the 1990's.
« Reply #67 on: June 16, 2012, 07:49:18 AM »
Like this?

http://www.youtube.com/watch?v=rlTB61PgwZ4

made now*)
How the ****?, how did u get it only to blur when u look around?. ???
Yeah.. I'm back, momentarily... been busy with the minecraft business over at http://www.harsworld.com/
« Reply #68 on: June 16, 2012, 05:37:23 PM »
Yes, "motion blur" might be a little confusing.

The animators at pixar might be able to explain this better.

If an object is moving really fast across the screen, without motion blur, you might not even see it, but because there is a fading trail behind it, the human eye perceives it as a very fast moving object.

Now, if you look at the procedure used for the currently possible motion blur in 3DRad, it doesn't take into the account how fast the objects in the view are moving. This kind of motion blur ages back to games made in the 1990's.
actually nfs underground2 and gta san andrease those are the two games that i know of that used radial motion blur
I be trippin!
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