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Author Topic: Yet another FPS engine-v.2 out!  (Read 2785 times)

PsychoWeasel9

« Reply #15 on: April 27, 2010, 08:12:48 AM »
mind if i can use your terrain i will mention your name in the credits
Sure you can.  Leave me out of the credits, though.  And loop, it's not the sprite.  I used that exact onein a different project that works perfectly.  It's not the configure controls, which used to be a problem, either.  I also made sure all rigidbodies were closed hulls.  What's weird is the fact that my tower defense game runs the same scripts, the only difference is the gun skinmesh, and a few event timers and sound effects :-\
« Last Edit: April 27, 2010, 08:22:25 AM by PsychoWeasel9 »
« Reply #16 on: April 27, 2010, 08:26:42 AM »
ok.
I'm never here and if I am I will try and say something...
Sorry tramkp888 I kind of forgot you back in July

PsychoWeasel9

« Reply #17 on: April 27, 2010, 05:05:07 PM »
--------Version 2.--------
V. 1 was buggy, so I had to redo the whole thing.
Here's the new version.  Now supports automatic weapons as the basic weapon instead of semi-auto/bolt action.  Compiled this time, so people without 6.45 can try it out, if not use it.  Therefore I put a little nazi ragdoll in for you to shoot ;)
« Reply #18 on: April 27, 2010, 05:44:51 PM »
Awsome! thanks  ;D
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« Reply #19 on: April 28, 2010, 04:38:21 AM »
does it work for 6.42?
I'm never here and if I am I will try and say something...
Sorry tramkp888 I kind of forgot you back in July
« Reply #20 on: April 28, 2010, 04:39:09 AM »
p.s. I noticed that you terrain in v3 was the thing causing the bugs!
I'm never here and if I am I will try and say something...
Sorry tramkp888 I kind of forgot you back in July

PsychoWeasel9

« Reply #21 on: April 28, 2010, 09:07:09 AM »
p.s. I noticed that you terrain in v3 was the thing causing the bugs!
I didn't make a version 3.  But you might be right about the terrain.  I left some open holes to save space.  But what I don't get is why it wouldn't crash in my tower defense demo, but in my fps one.
No, it's 6.45 compatible, but you can try it out.  Unless I accidentally encrypted it?  Did I?
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