Kick ass tutorial , Will try to use it RIght away .
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- Tutorial: Create a Walk/Drive Friendly Terrain and Draw Roads (TerrainShaderEd)
Author Topic: Tutorial: Create a Walk/Drive Friendly Terrain and Draw Roads (TerrainShaderEd) (Read 11114 times)
Thanks alot for this guide!
I used to work with L3DT and Fragmosoft to just export the .x file. But with L3DT it's quite hard to draw some nice roads. This way it'll be easy!
Cyall
I used to work with L3DT and Fragmosoft to just export the .x file. But with L3DT it's quite hard to draw some nice roads. This way it'll be easy!
Cyall
hello this is all so cool but can sum1 help me please i cant seem to find a place to download radimp or terrain shader iv been searching for hours x
PsychoWeasel9
hello this is all so cool but can sum1 help me please i cant seem to find a place to download radimp or terrain shader iv been searching for hours xhttp://www.3drad.com/forum/index.php?topic=3691.0 http://www.3drad.com/forum/index.php?topic=1991.msg14556#msg14556
there might be something i missed, but the terrain i import seems to have a lot of fractured lines which are supposed to be shadows. Is there anyway to get around this?
Does the terrain and image of texturemap need to be of the same name. Because the skinmesh appears all grey.
The rigidbody is OK.
The rigidbody is OK.
It's not worth it. Too many programs needed. Just think, what if there is a limit to hard drive space?
It's not worth it. Too many programs needed. Just think, what if there is a limit to hard drive space?There is never a limit to hard-drive space. 2TB hard-drives are cheap and commonplace, and can be connected via USB as external storage devices.
After all, 2TB ought to be enough for anybody, right?
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