Joe, first! thanks for your kind comments about Crashing Boxes.
well...
about the FPS developed for multiplayers, at the moment has been really not planed. I think 3dRad need to improve certain multiplayer related things (for instance, there are 2 multiplayer utilities in the dotation board that anyone havent showed much interest into) no just because how not easy or complicated may be to implement but because those who have tried multiplayer games using 3dRad havent gave a very hopeful feedback.
about the enemies being zombies and that, yeah, the default offered enemies right now are just zombies, but well could be gangmembers that approach you and hit you!,
and the zombie type 3, which approach you at certain distance, spit acid on you and then start evasive movements!! have a pretty similar behaviour to a soldier.
you know, that's just a different skinmesh, sound file and a little -visual in the 3drad editor- modification to the particle system used for the zombie and you are ready to go.
yes! that's an example of how much you can personalize our project assets.
about the Graveyard game crashing on your laptop, I dont know what to say... its weird that it crash just in the loading process and the thing you comment happen with the loading bar is even weirder. if the loading process dosnt complete I have really not idea what to think about it.
I cannot think of other advice more than... restart your system and try again
sorry.
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lap202!
thanks for your constant interest in our project, it really push us to keep going forward!
about the downloads numbers you are asking, as you can see here...
http://www.3drad.com/forum/index.php?topic=3520.msg28951#msg28951at the time we are near 160 downloads for our demo game only... which is pretty cool I guess!