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Author Topic: Fundraising for a full game  (Read 2463 times)

« on: November 11, 2012, 04:24:31 AM »
Forget this topicc.
« Last Edit: April 21, 2013, 09:42:43 AM by The Cobbster »
« Reply #1 on: November 11, 2012, 04:48:56 AM »
Interesting. What exactly do you need the money for?
« Reply #2 on: November 11, 2012, 05:30:49 AM »
Interesting. What exactly do you need the money for?


 ;D
Rocket Rumble, a 3D Rad puzzle game:
http://www.3drad.com/forum/index.php?topic=9896.0
« Reply #3 on: November 11, 2012, 05:34:05 AM »
Ha ha ha, cheers for making me laugh redfox. classic.

oh hang on - in detecting a vague whiff of seriousness.

In that case I will donate the exact square root of Jack.
« Reply #4 on: November 11, 2012, 06:11:13 AM »
I need the money for the graphical and texture parts and for some of the models.
Also, for some of the functions which ill need help in, like
scripting, animating.and for advertising the game once it is done.
« Last Edit: November 11, 2012, 07:21:27 AM by redfox007 »
« Reply #5 on: November 11, 2012, 06:53:05 AM »
For �50....you are joking......you're not are you......

Seriously though, you are posting this on a site where people do this for fun, and for free

I do not wish to be harsh but to my knowledge you have never completed even a simple game to a high standard and now you expect people to pay �10 for a game they've never seen, you can go out and buy a pre-owned AAA title for that much, I think you're barking up the wrong tree, you need to prove yourself before you start asking for money up front.

Everything you are saying you need the money for can be done for free and �50 doesn't go very far if you intend to buy professional material and hire someone to script and animate.

Take a serious look at what you're asking for... help with scripting and animating and then money to buy the graphical parts...what exactly else is there to a game and what do you bring to the party?

Take some time, learn some more then start on the commercial side of things.

This is intended to be constructive critisism of your plans, please do not take offence
« Reply #6 on: November 11, 2012, 07:18:13 AM »
I understand what your saying and all will be clear once kick starter accept my project.
BUT. Have you even played my demo of the game?
Have you seen the video?

Download the demo from my website.
THEN tell me i can't achieve what i said .

Or at least watch the YouTube video.

psikoT

« Reply #7 on: November 11, 2012, 07:28:41 AM »
or at least to be more original in game concept... that demo looks like an example of some game engine... ;D
« Reply #8 on: November 11, 2012, 07:39:07 AM »
while we're at it...

i could use a new car... and a house up in the mountains... 
not a big house, mind you...

oh yeah... and a small plane... i used to own one way back when, and i'd like
to relive my past one more time before i buy the big one...

what do ya think are the chances of me getting for funding for those small projects...

--Mike
« Reply #9 on: November 11, 2012, 11:09:16 AM »
I did watch the video before I posted, didn't download the demo as there was no link. All I saw was a generic demo from an fps builder with quite poor graphics and animation. But next week i'll download the demo and see if I missed something

I will await 'all to be clear' and I will apologize for my lack of faith if necessary

In the meantime I stand by all my comments, but you have the absolute right to ignore me
« Reply #10 on: November 11, 2012, 11:39:33 AM »
it looks nice... if we are still living in 90's or early 2000's... really... but i like it... good luck with that
« Reply #11 on: November 11, 2012, 11:47:12 AM »
I understand what your saying and all will be clear once kick starter accept my project.
BUT. Have you even played my demo of the game?
Have you seen the video?

Download the demo from my website.
THEN tell me i can't achieve what i said .

Or at least watch the YouTube video.

The biggest problem I have with all this, is that there is absolutely no way of knowing that this is indeed going to be your game.

Whilst on this forum, you have shown time and time again, that you will use other people's materials without care of copyright or intellectual ownership.

Model's that aren't yours in games.
Games that aren't yours on your website (Ragdoll Hunting, Grimball, the brief section that went up for River Raid 'coming soon').
No credits ever given to any material you use.
Interviews conducted by other members of this very forum hosted on your site (against the permission of the owner) with no credit given to the actual author.

It is with all this in mind that I could never bring myself - or suggest to anyone else - to fund your project.

I'll expand on this with:

3-5 levels? Not enough
10 weapons? Not enough
Brilliant graphics? Not likely
Any USP? Not evident.

A few bits in FPS Maker does not a great nor commercial game make.
« Reply #12 on: November 11, 2012, 01:06:44 PM »
First off, Alex gave me permissions to use it,
secondly i am just using the demo to start,
i can upload videos if you need me to off development...
« Reply #13 on: November 11, 2012, 01:46:11 PM »
..
« Last Edit: November 15, 2013, 05:01:31 AM by Leonopteryx »
Using 3D Rad 7.22
« Reply #14 on: November 12, 2012, 12:58:47 PM »
http://www.youtube.com/watch?v=d6rreFpzSkI


And.... ive seen that 3 or 4 times... and my reaction is still HAHAHAHAHAHAHA!!! XD
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