Hello
I want to build a system that in the LAN network and the health status of both the ammunition status in HUD synced from the server to the client.
I know that the object "SkinMesh" one should enter the network ID. And now I wonder how to do it in the "value print".
Here is a URL from a preview video on Youtube of the game I am describing:
http://www.youtube.com/watch?v=-L6mdYGIRRc
I want to build a system that in the LAN network and the health status of both the ammunition status in HUD synced from the server to the client.
I know that the object "SkinMesh" one should enter the network ID. And now I wonder how to do it in the "value print".
Here is a URL from a preview video on Youtube of the game I am describing:
http://www.youtube.com/watch?v=-L6mdYGIRRc