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Author Topic: Static to dynamic collision  (Read 1905 times)

« Reply #15 on: June 15, 2012, 02:14:11 AM »
Sketchuping a head seems like an easy thing to do, guess that's where I'm at next, I am tired of lookin at Mario's ugly mug! heh! Then of course the rest of the body parts, and I guess I should re-do the rigid bodies for the body parts, and of course some actual vehicle skins, sigh, so much work for a total Slacker!

Plenty to be getting on with then.

A quick point for the head - the best way I've found to make sphere's in Sketchup is to use the Sketchy Physics plugin. (Not too hard to find on a search or using the SKetchucation forums)

It does a better job of making sure it's all closed (hence proper collision and shadows) than doing them yourself.
« Reply #16 on: June 15, 2012, 02:21:36 PM »
Oh yeah! Thanks Grim!

That should help tremendously! I hope my sarcasm did make it through with the 'easy to make a head in sketchup' kinda thing... I mean I did make a building in the first day, that seemed easy enough (with a little bleed over from skills learned in blender) but I was scared about tryin to do that kind of modelling with a sort of spherical thingy, I had my four views of the head all set up and then sat there thinking... THIS ISN'T GOING TO WORK! lol!
Thanks in advance for any help
           Some Slacker


Now even rad'er with 7.22!
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