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Author Topic: a little non-detailed map  (Read 780 times)

« on: April 09, 2012, 07:48:16 PM »
good for a flight sim.

u may use it in your games but dont forget to add some scenery, clouds and a few more airports. & credit me :)

if you want a combat then add AA gund ;)




so im trying to achieve SOMETHING like this. something that 3d rad is capable od doin.

http://ysflight.in.coocan.jp/ysflight/ysflight/e.phpl

its been 100% developed bye one guy ISNT THAT AMAZING!!!!!


so 2 or 3 planes and 2 maps will make me happy and proud of my work ! :)

just a test TERRAIN nothin else, if u want to add secenery go ahead. please dont complain that it isnt smooth or somehin along those lines... I MEANT TO MAKE IT ROUGH.

ty :)
أهلا :)
« Reply #1 on: April 09, 2012, 07:51:16 PM »
bare in mind he doesnt use textures that are large nor shaders.

im pointing to YS flight creator here :)
its in the dynamics :) ( physics i mean )
« Last Edit: April 12, 2012, 04:43:34 PM by 3d rad pro 2011 »
أهلا :)

secondry2

« Reply #2 on: April 12, 2012, 07:37:20 PM »
i havent tried the map yet, but the game, are you sure, just one person :o. thats pretty good for one person :)
« Reply #3 on: April 13, 2012, 09:34:22 PM »
yup, one guy and hes a pilot ( i love being a pilot :) )

one question:

IF i export a RECTANGULAR PRISM FROM GOOGLE SKETCHUP, will i get REALISTIC ( doesnt have to be 100% ) SIMUlATIONS IF I PUT ThE AIRFOILS WHERE THEY SHOULD BE ?

capital letters = PAY ATTENTION!

ty :)
أهلا :)
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