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Author Topic: new smashable signs  (Read 1335 times)

« on: March 11, 2012, 05:36:48 PM »
this smashable isn't like the other one this one doesn't use a script,eventoncontact,or a skinmesh but rather it uses a dynamic rigidbody if placed firmly on a flat surface it will stand on its own until you hit it with something

the file and the project demo will be in the comment below

also use these screenshots as the pic for the objects in the rigidbody file
« Last Edit: March 11, 2012, 05:38:56 PM by dogtorque »
I be trippin!
« Reply #1 on: March 11, 2012, 05:38:02 PM »
heres the file and i used 3drad v7.22 for the demo
« Last Edit: March 13, 2012, 10:59:11 AM by dogtorque »
I be trippin!
« Reply #2 on: March 12, 2012, 09:01:38 AM »
Okay, can you explain why this is something special and something everybody can't just do by him/herself?
Rocket Rumble, a 3D Rad puzzle game:
http://www.3drad.com/forum/index.php?topic=9896.0

psikoT

« Reply #3 on: March 12, 2012, 09:27:08 AM »
Okay, can you explain why this is something special and something everybody can't just do by him/herself?

I guess cause there's already a smashable object addon in the addons page... ::)
« Reply #4 on: March 12, 2012, 09:41:39 AM »
i did this so people wouldn't waste time making there own and tweaking it to make it work properly
« Last Edit: March 13, 2012, 10:58:46 AM by dogtorque »
I be trippin!
« Reply #5 on: March 17, 2012, 03:40:37 AM »
I've never made any shape besides a cube that can stand up. This is a good addon.
« Reply #6 on: March 17, 2012, 10:23:10 AM »
lol the rigid body its self i a rectangle but the rigidbody mesh is a sign i had to spend 2 hours tweaking the rigid body so it will render as a rectangle instead of a cube or sphere and so it wouldn't go through the ground
I be trippin!
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