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Author Topic: Aircraft Assault: Humans VS Aliens  (Read 1186 times)

« on: January 26, 2012, 07:44:04 PM »
Basic info
This is a game project, started by the one-and-only X-Death. This game is under construction, and I am getting pretty far with progress. I have gotten two planes working, and I am working on the main menu. All I need help with is someone to test the game, once it is finished. If you want to test the game, (1) Read the game description below, (2) post a reply with your chosen ID or name (DO NOT use your real name) and why you are interested in the game. You may then give me feedback about the game and what I can do to make it better, and I will make it better and put your chosen name into the credits, then publish the game.

Description/storyline
It is the year 2054, after WWIII (World War Three), and you are a stunt plane pilot. One day, two large spacecraft come into medium orbit above Earth. NASA scans the vessels for signs of life, and data is returned indicating OVER 1,000,000,000 aliens onboard each ship. A radio wave is detected going outwards of the ship, interfering with all Earth communications, and the aliens ask to mine Earth's surface for Nitrium-12, a very valuable resource to them, that they use in everything - their weapons, space engines, and mostly for armor on their ships. The US government discovers that the Nitrium-12 is in everything on Earth - all the way to the Earth's core. Mining for this substance will depressurize the Earth's core and Earth will burst outwards, killing everything. The US government declines the aliens' request, and the rest of the world follows. The aliens claim that they will invade Earth, kill all the humans, and mine the Nitrium anyways. The US president contacts the aliens, and tells them of the impending doom for them, due to the Earth exploding if they mine the Nitrium-12. One minute later, a large bolt of plasma hits beside the white house, injuring or killing anyone nearby or inside. War is declared, and the aliens invade, destroying cities, sinking ships, and thousands are killed. The US president is escorted to a deep bunker, and the Air Force is commanded to begin the counter-assault - by means of the air. You are recruited, among a few thousand other pilots, and given your mission and trained to use the first Air force plane you have ever used - the A-15-2 fighter bomber. Leave no aliens alive!
After you get 100 kills, you gain the ability to purchase better planes, weapons, and various other upgrades, including plasma bombs, heat-seeking missiles, the D-14-5, and much more!

Some more info
This is not real, and most likely won't happen. IF you are a gov. official or someone like that, take no offense from this.
So, are there any suggestions? I will accept any ideas for levels, planes/weapons/other upgrades, features, and enemy space/air craft(s), and anything more.
--X Death
I shall seek revenge, Daniel Cremers!
EDIT: sorry, something ''happened'' and someone ELSE did this, sorry about the trouble...
jestermon, reconsider what you said about banning me, because that is just wrong, considering the circumstances.
« Reply #1 on: January 27, 2012, 09:41:22 AM »
Basic info
This is a game project, started by the one-and-only X-Death. This game is under construction, and I am getting pretty far with progress. I have gotten two planes working, and I am working on the main menu. All I need help with is someone to test the game, once it is finished. If you want to test the game, (1) Read the game description below, (2) post a reply with your chosen ID or name (DO NOT use your real name) and why you are interested in the game. You may then give me feedback about the game and what I can do to make it better...

Does this mean I am not allowed to give feedback when I am not part of your cooperation?
Rocket Rumble, a 3D Rad puzzle game:
http://www.3drad.com/forum/index.php?topic=9896.0

jestermon

« Reply #2 on: January 27, 2012, 02:16:52 PM »
Every good game needs a good story. The story line is pretty neat.
To actually make this game with the number of levels required to tell such a story is going to take a lot of work. I hope you are up to it, and will amaze us all with an awesome game.
The story line itself is a work of art, that allows it to be in the Artists Discussion forum board.

Quote
This is not real, and most likely won't happen. IF you are a gov. official or someone like that, take no offense from this.

Get real. Nobody in the world is really stupid enough to believe in a replay of "War of the Worlds"
http://history1900s.about.com/od/1930s/a/warofworlds.php
hmm.. Wait I may be wrong.. Wonder what Nostradamus has to say on this.
« Last Edit: January 27, 2012, 02:42:45 PM by jestermon »
« Reply #3 on: January 27, 2012, 03:05:32 PM »
I suspect a moron in our presence..... X I thought you would try to be nice but I guess not... :'( thats the first time I used that icon  :o
Edit: bad joke
« Last Edit: January 27, 2012, 06:58:19 PM by Heat Advisory »
« Reply #4 on: January 27, 2012, 06:43:38 PM »
@RobertooMolvadoo, you can post ANYTHING that you want here, as long as it is on-topic.
@Heat Advisory, what did I do this time?
@Jestermon, thank you for your support. That little quote was to keep the US FBI away...or something.
So, does anyone else have something on-topic (ex. of on-topic: www.3drad.com/forum/index.php?topic=8878.msg73591#msg73591)? I will accept ANY feedback, and use it to make the game better.
I shall seek revenge, Daniel Cremers!
EDIT: sorry, something ''happened'' and someone ELSE did this, sorry about the trouble...
jestermon, reconsider what you said about banning me, because that is just wrong, considering the circumstances.
« Reply #5 on: January 27, 2012, 06:55:44 PM »
well actually I was trying to joke. ;)

Edit: I looked back and its actually not a good joke sorry. 8)
« Last Edit: January 27, 2012, 06:57:25 PM by Heat Advisory »
« Reply #6 on: January 27, 2012, 08:40:04 PM »
@Heat Advisory, I did not notice the joke...sorry.

So, I need to come up with an AI script for the enemy aircraft, so that they are not just a bunch of falling garbage-heaps. I think that I can do this with a path object, and have a script that makes the aircraft attack the player and shoot. I would like to find a way to simulate the enemy aircraft launching from some smaller ships sometimes in the game, and I think that I should do this with a projectile object, and configure it to re-launch only when the aircraft has been destroyed. That would work for some levels...
I still need to make the HP system, and more planes, and the automatic weapons, which would require a projectile object. Any suggestions will be considered, and PLEASE keep the topic alive as I work and publish my progress.
I shall seek revenge, Daniel Cremers!
EDIT: sorry, something ''happened'' and someone ELSE did this, sorry about the trouble...
jestermon, reconsider what you said about banning me, because that is just wrong, considering the circumstances.
« Reply #7 on: January 28, 2012, 11:27:07 AM »
Airplanes can get tricky heres some ai info http://www.3drad.com/forum/index.php?topic=3270.msg25337#msg25337
« Reply #8 on: January 28, 2012, 09:53:06 PM »
Yeah...I like that. Now, I will just make an enemy aircraft, and set it up to fly in a straight line, and another force pushes it towards the plane, pulling on the enemy plane's nose towards the player.
I shall seek revenge, Daniel Cremers!
EDIT: sorry, something ''happened'' and someone ELSE did this, sorry about the trouble...
jestermon, reconsider what you said about banning me, because that is just wrong, considering the circumstances.
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