...just let me work. I will eventually produce a 3D game, and all of the people that helped me will be in the credits.
i don't think you will...
i mean, judging from what i'm seeing in this, and other related posts, you stand about as much chance of finishing a game as i do of hitting the lottery...
first of all... you gotta lighten up a lil... in the other post you were ready to have Jestermon's account pulled just because she poked a lil humor at your description of the dream game you suggested... i mean, cmon man, get real... you gotta admit... it does sound a lil like a game we've all heard before... blasting aliens descending from above...
you should learn to laugh a lil bit at yourself... and not take things too seriously...
besides... you can't take everything you read on this forum too seriously...
second... you don't even appear to understand what's involved in the process of making a video game... or any computer program... and you're obviously short on 3DRAD expertise...
there are a few people here who dream of making a game... and some of these people can can even make great looking models (which you haven't even demonstrated that you can do yet)... but they'll never finish a game either, for the same reasons as stated above...
where you go from here is up too you... you've got a choice...
you can either get mad... or you can get started...
first thing to do is describe the game to yourself... what do you want the game to be... what do you want to happen in the game... what will be the hook... the thing that will attract everyone out there to your game...
after you written all this down, next you've gotta decide what you can realistically do, separating this from the stuff on the dream sheet... can 3DRAD do this... am i capable of implementing it... all questions that you've gotta answer...
for example... the question in this topic, how to stop a plane from leaving the playfield... you're coming up with the idea to blow it back on the playfield with a wind object...
(you're lucky that Jes didn't lock onto that one as a joke target
)
would you like to be playing a game where you're in a jet that can be blown back by the wind... muhahahahaaaa
can ya see why some of what you're saying might be seen as being just a lil humorous... c'mon now...
ok... i don't think that keeping the plane within the playfield is really one of the first issues you need to be dealing with... do the things suggested above first... then, get a bit more familiar with RAD... there's a ton of advice on the forums... and a ton of people willing to help you...
as to your keeping the plane in the playfield issue, here's a simple solution...
just put up a message, warning the pilot that he is "about to leave the mission area"... put it up again if he doesn't change course...
then finally, if he persists... notify him that "the mission has been terminated, pilot has left the mission area"... and exit fade to menu...
simple, eh... no physics... no winds... no magic involved...
good luck X... you can do it... but ya gotta lighten up, toughen up, and open up a lil...
--Mike